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fix last commit, debugmenu options
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parent
39a121351d
commit
02f6ed7da3
3 changed files with 26 additions and 14 deletions
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@ -218,10 +218,10 @@ void LoadINISettings()
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#ifdef PROPER_SCALING
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CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
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#endif
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#ifdef FIX_SPRITES
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#ifdef FIX_RADAR
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CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
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#endif
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#ifdef FIX_RADAR
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#ifdef FIX_SPRITES
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CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
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#endif
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}
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@ -265,10 +265,10 @@ void SaveINISettings()
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#ifdef PROPER_SCALING
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CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
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#endif
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#ifdef FIX_SPRITES
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#ifdef FIX_RADAR
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CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
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#endif
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#ifdef FIX_RADAR
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#ifdef FIX_SPRITES
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CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
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#endif
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@ -636,6 +636,18 @@ extern bool gbRenderWorld2;
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DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil);
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DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
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DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
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#ifdef PROPER_SCALING
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DebugMenuAddVarBool8("Draw", "Proper Scaling", &CDraw::ms_bProperScaling, nil);
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#endif
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#ifdef FIX_RADAR
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DebugMenuAddVarBool8("Draw", "Fix Radar", &CDraw::ms_bFixRadar, nil);
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#endif
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#ifdef FIX_SPRITES
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DebugMenuAddVarBool8("Draw", "Fix Sprites", &CDraw::ms_bFixSprites, nil);
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#endif
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#ifndef FINAL
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DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil);
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@ -21,13 +21,13 @@ uint8 CDraw::FadeGreen;
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uint8 CDraw::FadeBlue;
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#ifdef PROPER_SCALING
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int32 CDraw::ms_bProperScaling = true;
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bool CDraw::ms_bProperScaling = true;
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#endif
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#ifdef FIX_RADAR
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bool CDraw::ms_bFixRadar = true;
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#endif
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#ifdef FIX_SPRITES
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int32 CDraw::ms_bFixRadar = true;
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#endif
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#ifdef FIX_RADAR
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int32 CDraw::ms_bFixSprites = true;
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bool CDraw::ms_bFixSprites = true;
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#endif
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float
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@ -36,13 +36,13 @@ public:
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static uint8 FadeBlue;
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#ifdef PROPER_SCALING
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static int32 ms_bProperScaling;
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#endif
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#ifdef FIX_SPRITES
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static int32 ms_bFixRadar;
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static bool ms_bProperScaling;
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#endif
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#ifdef FIX_RADAR
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static int32 ms_bFixSprites;
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static bool ms_bFixRadar;
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#endif
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#ifdef FIX_SPRITES
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static bool ms_bFixSprites;
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#endif
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static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; }
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