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CColModel
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8 changed files with 167 additions and 49 deletions
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@ -3,15 +3,13 @@
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struct CColPoint
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{
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CVector point;
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int pad1; // this is stupid
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float depth;
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// the surface normal on the surface of point
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CVector normal;
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//int pad2;
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uint8 surfaceA;
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uint8 pieceA;
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uint8 surfaceB;
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uint8 pieceB;
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float depth;
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const CVector &GetNormal() { return normal; }
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float GetDepth() { return depth; }
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