CColModel

This commit is contained in:
aap 2021-02-09 17:35:41 +01:00
parent 410eb19ce6
commit 031df36935
8 changed files with 167 additions and 49 deletions

View file

@ -291,7 +291,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
{
int i;
model.boundingSphere.radius = *(float*)(buf);
model.boundingSphere.radius = Max(*(float*)(buf), 0.1f);
model.boundingSphere.center.x = *(float*)(buf+4);
model.boundingSphere.center.y = *(float*)(buf+8);
model.boundingSphere.center.z = *(float*)(buf+12);
@ -304,10 +304,13 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.numSpheres = *(int16*)(buf+40);
buf += 44;
if(model.numSpheres > 0){
model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere));
model.spheres = new CColSphere[model.numSpheres];
REGISTER_MEMPTR(&model.spheres);
for(i = 0; i < model.numSpheres; i++){
model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]);
float radius = *(float*)buf;
if(radius > model.boundingSphere.radius)
model.boundingSphere.radius = radius + 0.01f;
model.spheres[i].Set(radius, *(CVector*)(buf+4), buf[16], buf[17]);
buf += 20;
}
}else
@ -316,7 +319,8 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.numLines = *(int16*)buf;
buf += 4;
if(model.numLines > 0){
//model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine));
//model.lines = new CColLine[model.numLines];;
REGISTER_MEMPTR(&model.lines);
for(i = 0; i < model.numLines; i++){
//model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12));
buf += 24;
@ -329,7 +333,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.numBoxes = *(int16*)buf;
buf += 4;
if(model.numBoxes > 0){
model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox));
model.boxes = new CColBox[model.numBoxes];
REGISTER_MEMPTR(&model.boxes);
for(i = 0; i < model.numBoxes; i++){
model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]);
@ -341,7 +345,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
int32 numVertices = *(int16*)buf;
buf += 4;
if(numVertices > 0){
model.vertices = (CompressedVector*)RwMalloc(numVertices*sizeof(CompressedVector));
model.vertices = new CompressedVector[numVertices];
REGISTER_MEMPTR(&model.vertices);
for(i = 0; i < numVertices; i++){
model.vertices[i].Set(*(float*)buf, *(float*)(buf+4), *(float*)(buf+8));
@ -359,14 +363,64 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
model.numTriangles = *(int16*)buf;
buf += 4;
if(model.numTriangles > 0){
model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
model.triangles = new CColTriangle[model.numTriangles];
REGISTER_MEMPTR(&model.triangles);
for(i = 0; i < model.numTriangles; i++){
model.triangles[i].Set(*(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12]);
buf += 16;
// skip small triangles
CVector vA = model.vertices[model.triangles[i].a].Get();
CVector vB = model.vertices[model.triangles[i].b].Get();
CVector vC = model.vertices[model.triangles[i].c].Get();
float area = CrossProduct(vA - vB, vA - vC).Magnitude();
if(area < 0.001f || vA == vB || vA == vB || vB == vC){
i--;
model.numTriangles--;
}
}
}else
model.triangles = nil;
SplitColTrianglesIntoSections(model);
}
void
CFileLoader::SplitColTrianglesIntoSections(CColModel &model)
{
if(model.triangles == nil || model.numTriangles == 0)
return;
model.numTriBBoxes = 1;
model.triBBoxes = new CColTriBBox[1];
model.triBBoxes[0].first = 0;
model.triBBoxes[0].last = model.numTriangles-1;
CVector v = model.vertices[model.triangles[0].a].Get();
model.triBBoxes[0].Set(v, v);
for(int i = 0; i < model.numTriangles; i++){
CVector vA = model.vertices[model.triangles[i].a].Get();
CVector vB = model.vertices[model.triangles[i].b].Get();
CVector vC = model.vertices[model.triangles[i].c].Get();
model.triBBoxes[0].min.x = Min(vA.x, model.triBBoxes[0].min.x);
model.triBBoxes[0].min.y = Min(vA.y, model.triBBoxes[0].min.y);
model.triBBoxes[0].min.z = Min(vA.z, model.triBBoxes[0].min.z);
model.triBBoxes[0].min.x = Min(vB.x, model.triBBoxes[0].min.x);
model.triBBoxes[0].min.y = Min(vB.y, model.triBBoxes[0].min.y);
model.triBBoxes[0].min.z = Min(vB.z, model.triBBoxes[0].min.z);
model.triBBoxes[0].min.x = Min(vC.x, model.triBBoxes[0].min.x);
model.triBBoxes[0].min.y = Min(vC.y, model.triBBoxes[0].min.y);
model.triBBoxes[0].min.z = Min(vC.z, model.triBBoxes[0].min.z);
model.triBBoxes[0].max.x = Max(vA.x, model.triBBoxes[0].max.x);
model.triBBoxes[0].max.y = Max(vA.y, model.triBBoxes[0].max.y);
model.triBBoxes[0].max.z = Max(vA.z, model.triBBoxes[0].max.z);
model.triBBoxes[0].max.x = Max(vB.x, model.triBBoxes[0].max.x);
model.triBBoxes[0].max.y = Max(vB.y, model.triBBoxes[0].max.y);
model.triBBoxes[0].max.z = Max(vB.z, model.triBBoxes[0].max.z);
model.triBBoxes[0].max.x = Max(vC.x, model.triBBoxes[0].max.x);
model.triBBoxes[0].max.y = Max(vC.y, model.triBBoxes[0].max.y);
model.triBBoxes[0].max.z = Max(vC.z, model.triBBoxes[0].max.z);
}
}
static void

View file

@ -11,6 +11,7 @@ public:
static bool LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot);
static bool LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot);
static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name);
static void SplitColTrianglesIntoSections(CColModel &model);
static void LoadModelFile(const char *filename);
static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
static void LoadClumpFile(const char *filename);

View file

@ -88,6 +88,7 @@ bool gUseChunkFiles = false;
bool gSecondExportPass;
bool gUseModelResources;
bool gUseResources;
bool gNASTY_NASTY_MEM_SHUTDOWN_HACK; // rather unused
float FramesPerSecond = 30.0f;

View file

@ -30,6 +30,7 @@ extern bool gUseChunkFiles;
extern bool gSecondExportPass;
extern bool gUseModelResources;
extern bool gUseResources;
extern bool gNASTY_NASTY_MEM_SHUTDOWN_HACK;
class CSprite2d;