mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-13 23:30:32 +00:00
peds
This commit is contained in:
parent
1e3aabf654
commit
0594ed5b46
3 changed files with 71 additions and 20 deletions
|
@ -339,19 +339,21 @@ public:
|
|||
void ProcessLoopingScriptObject(uint8 sound); //
|
||||
void ProcessMissionAudio(); //
|
||||
void ProcessMissionAudioSlot(uint8 slot); //
|
||||
void ProcessModelHeliVehicle(cVehicleParams* params); //
|
||||
void ProcessModelVehicle(cVehicleParams *params); // done
|
||||
void ProcessOneShotScriptObject(uint8 sound); //
|
||||
void ProcessPed(CPhysical *ped); //
|
||||
void ProcessPed(CPhysical *ped); // done
|
||||
void ProcessPedOneShots(cPedParams *params); //
|
||||
void ProcessPhysical(int32 id); // done
|
||||
void ProcessPlane(cVehicleParams *params); // done
|
||||
void ProcessPlayerMood(); // done(need redo pointer)
|
||||
void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); // done
|
||||
void ProcessProjectiles(); // done
|
||||
void ProcessRainOnVehicle(cVehicleParams *params); // done
|
||||
void ProcessReverb() const; //
|
||||
void ProcessReverb() const; // done
|
||||
bool ProcessReverseGear(cVehicleParams *params); // done
|
||||
void ProcessScriptObject(int32 id); // done
|
||||
void ProcessSpecial();
|
||||
void ProcessSpecial(); // done
|
||||
#ifdef GTA_TRAIN
|
||||
bool ProcessTrainNoise(cVehicleParams *params);
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue