VC vehicles just barely working now

This commit is contained in:
aap 2020-05-07 11:33:20 +02:00
commit 05a1d64fbb
28 changed files with 444 additions and 259 deletions

View file

@ -835,13 +835,14 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo
CStreaming::RequestModel(mi, 0);
}
else {
// TODO(MIAMI): don't hardcode model indices
if (mi == MI_DEADDODO || mi == MI_AIRTRAIN) {
new_v = new(vp->index << 8) CPlane(mi, 2);
}
else if (mi == MI_TRAIN) {
new_v = new(vp->index << 8) CTrain(mi, 2);
}
else if (mi == MI_CHOPPER || mi == MI_ESCAPE) {
else if (mi == MI_CHOPPER) {
new_v = new(vp->index << 8) CHeli(mi, 2);
}
else if (CModelInfo::IsBoatModel(mi)){