Ducking, shooting vehicle occupants and weapon fixes

This commit is contained in:
eray orçunus 2020-06-20 16:23:32 +03:00
commit 0625954bb7
11 changed files with 240 additions and 94 deletions

View file

@ -778,7 +778,6 @@ public:
void SetChat(CEntity*, uint32);
void DeadPedMakesTyresBloody(void);
void MakeTyresMuddySectorList(CPtrList&);
uint8 DoesLOSBulletHitPed(CColPoint &point);
bool DuckAndCover(void);
void EndFight(uint8);
void EnterCar(void);