few bike things

This commit is contained in:
aap 2020-06-02 15:26:11 +02:00
parent dbeaafbe99
commit 06c761e9ac
3 changed files with 20 additions and 6 deletions

View file

@ -7,6 +7,7 @@
#include "Ped.h"
#include "Vehicle.h"
#include "Heli.h"
#include "Bike.h"
#include "Object.h"
#include "PathFind.h"
#include "Collision.h"
@ -21,7 +22,7 @@
#include "Occlusion.h"
#include "Renderer.h"
//--MIAMI: file almost done, just one bike flag left
//--MIAMI: file done
bool gbShowCollisionPolys;
bool gbShowCollisionLines;
@ -356,8 +357,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
if(mi->GetModelType() != MITYPE_SIMPLE && mi->GetModelType() != MITYPE_WEAPON){
if(FindPlayerVehicle() == ent &&
TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON &&
//TODO(MIAMI): that bike flag
(!FindPlayerVehicle()->IsBike() || true)){
!(FindPlayerVehicle()->IsBike() && ((CBike*)FindPlayerVehicle())->m_bike_flag80)){
// Player's vehicle in first person mode
CVehicle *veh = (CVehicle*)ent;
int model = veh->GetModelIndex();