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Some wait states
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5 changed files with 186 additions and 35 deletions
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@ -1092,6 +1092,7 @@ public:
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void FinishTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
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void StartTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
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void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
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void PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount);
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// TODO(Miami): Change those when Ped struct is done
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#ifndef PED_SKIN
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