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bug of the decade
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@ -132,7 +132,7 @@ CPlayerInfo::Process(void)
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CAutomobile *car = (CAutomobile*)m_pPed->m_pMyVehicle;
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if (car->m_nWheelsOnGround < 3)
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m_nTimeNotFullyOnGround += CTimer::GetTimeInMilliseconds();
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m_nTimeNotFullyOnGround += CTimer::GetTimeStepInMilliseconds();
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else
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m_nTimeNotFullyOnGround = 0;
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