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Scale font shadow
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2de3c6d67b
commit
0afb1d9e24
1 changed files with 6 additions and 6 deletions
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@ -818,13 +818,13 @@ CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spw
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Details.dropShadowPosition = 0;
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Details.bIsShadow = true;
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if (Details.slant != 0.0f) {
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Details.slantRefX += dropShadowPosition;
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Details.slantRefY += dropShadowPosition;
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PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
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Details.slantRefX -= dropShadowPosition;
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Details.slantRefY -= dropShadowPosition;
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Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
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Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
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} else {
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PrintString(dropShadowPosition + x, dropShadowPosition + y, Details.anonymous_25, start, end, spwidth);
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PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
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}
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Details.color = color;
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Details.dropShadowPosition = dropShadowPosition;
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