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script colstore stuff
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3 changed files with 26 additions and 2 deletions
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@ -6,6 +6,7 @@
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class CEntity;
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class CBuilding;
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class CPhysical;
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class CVehicle;
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class CPed;
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class CObject;
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@ -132,6 +133,7 @@ public:
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void RemoveEntityFromList(int32, uint8);
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void Process();
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void CheckIfCollisionHasLoadedForMissionObject();
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CPhysical* DoesThisEntityWaitForCollision(int i);
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};
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struct CUpsideDownCarCheckEntry
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