some stats tweaks; saves dead again

This commit is contained in:
Nikolay Korolev 2020-06-07 15:23:52 +03:00
commit 0b156f1d26
3 changed files with 17 additions and 3 deletions

View file

@ -6,8 +6,9 @@ class CStats
{
public:
enum {
TOTAL_FASTEST_TIMES = 16,
TOTAL_HIGHEST_SCORES = 16
TOTAL_FASTEST_TIMES = 23,
TOTAL_HIGHEST_SCORES = 5,
TOTAL_BEST_POSITIONS = 1
};
//TODO
static int32 SeagullsKilled;
@ -65,6 +66,7 @@ public:
static int32 CarsCrushed;
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
static int32 BestPositions[TOTAL_BEST_POSITIONS];
static int32 PropertyDestroyed;
static int32 Sprayings;
static float AutoPaintingBudget;
@ -77,6 +79,7 @@ public:
static void Init(void);
static void RegisterFastestTime(int32, int32);
static void RegisterHighestScore(int32, int32);
static void RegisterBestPosition(int32, int32);
static void RegisterElBurroTime(int32);
static void Register4x4OneTime(int32);
static void Register4x4TwoTime(int32);