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script from other platforms and unused commands
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parent
e145593c28
commit
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5 changed files with 328 additions and 1 deletions
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@ -306,6 +306,15 @@ class CTheScripts
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static uint16 ScriptsUpdated;
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static uint32 LastMissionPassedTime;
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static uint16 NumberOfExclusiveMissionScripts;
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#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
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#define CARDS_IN_SUIT (13)
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#define NUM_SUITS (4)
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#define MAX_DECKS (6)
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#define CARDS_IN_DECK (CARDS_IN_SUIT * NUM_SUITS)
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#define CARDS_IN_STACK (CARDS_IN_DECK * MAX_DECKS)
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static int16 CardStack[CARDS_IN_STACK];
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static int16 CardStackPosition;
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#endif
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public:
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static bool bPlayerIsInTheStatium;
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static uint8 RiotIntensity;
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@ -547,12 +556,16 @@ private:
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extern int scriptToLoad;
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#endif
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#ifdef MISSION_REPLAY
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static_assert(false, "Mission replay is not supported");
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extern int AllowMissionReplay;
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extern uint32 WaitForMissionActivate;
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extern uint32 WaitForSave;
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extern uint32 MissionStartTime;
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extern int missionRetryScriptIndex;
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extern bool doingMissionRetry;
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extern bool gbTryingPorn4Again;
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extern int IsInAmmunation;
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extern int MissionSkipLevel;
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uint32 AddExtraDeathDelay();
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void RetryMission(int, int);
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