mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-15 02:04:09 +00:00
script from other platforms and unused commands
This commit is contained in:
parent
e145593c28
commit
0bd373cd56
5 changed files with 328 additions and 1 deletions
|
@ -1437,6 +1437,39 @@ enum {
|
|||
COMMAND_REGISTER_FIRE_LEVEL,
|
||||
COMMAND_IS_AUSTRALIAN_GAME,
|
||||
COMMAND_DISARM_CAR_BOMB,
|
||||
#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT)
|
||||
COMMAND_IS_JAPANESE_GAME,
|
||||
#elif (!defined GTA_PS2)
|
||||
COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED,
|
||||
#endif
|
||||
#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
|
||||
COMMAND_SHUFFLE_CARD_DECKS,
|
||||
COMMAND_FETCH_NEXT_CARD,
|
||||
COMMAND_GET_OBJECT_VELOCITY,
|
||||
COMMAND_IS_DEBUG_CAMERA_ON,
|
||||
COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY,
|
||||
COMMAND_SET_OBJECT_ROTATION_VELOCITY,
|
||||
COMMAND_IS_OBJECT_STATIC,
|
||||
COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS,
|
||||
COMMAND_DO_2D_RECTANGLES_COLLIDE,
|
||||
COMMAND_GET_OBJECT_ROTATION_VELOCITY,
|
||||
COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY,
|
||||
COMMAND_GET_OBJECT_SPEED,
|
||||
#endif
|
||||
#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT)
|
||||
COMMAND_MARK_CUTSCENE_START,
|
||||
COMMAND_MARK_CUTSCENE_END,
|
||||
COMMAND_CUTSCENE_SCROLL,
|
||||
#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
|
||||
COMMAND_IS_MISSION_SKIP,
|
||||
COMMAND_SET_IN_AMMUNATION,
|
||||
COMMAND_DO_SAVE_GAME,
|
||||
COMMAND_IS_RETRY,
|
||||
COMMAND_DUMMY,
|
||||
COMMAND_MARK_CUTSCENE_START,
|
||||
COMMAND_MARK_CUTSCENE_END,
|
||||
COMMAND_CUTSCENE_SCROLL,
|
||||
#endif
|
||||
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
|
||||
LAST_SCRIPT_COMMAND
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue