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env map rendering
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24 changed files with 991 additions and 20 deletions
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@ -46,13 +46,14 @@ CustomMatCopy(void *dst, void *src, int32, int32)
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rw::TexDictionary *neoTxd;
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bool bChromeCheat;
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bool bRenderingEnvMap;
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int32 EnvMapSize = 128;
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rw::Camera *EnvMapCam;
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rw::Texture *EnvMapTex;
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rw::Texture *EnvMaskTex;
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static rw::RWDEVICE::Im2DVertex EnvScreenQuad[4];
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static int16 QuadIndices[6] = { 0, 1, 2, 0, 2, 3 };
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rw::RWDEVICE::Im2DVertex EnvScreenQuad[4];
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int16 QuadIndices[6] = { 0, 1, 2, 0, 2, 3 };
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static rw::Camera*
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CreateEnvMapCam(rw::World *world)
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