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https://github.com/GTAmodding/re3.git
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Fix and cancellable car enter
This commit is contained in:
parent
e232b664be
commit
0f028edae9
3 changed files with 42 additions and 32 deletions
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@ -131,3 +131,4 @@ enum Config {
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#define USE_DEBUG_SCRIPT_LOADER
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#define USE_DEBUG_SCRIPT_LOADER
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#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher
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#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher
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#define ANIMATE_PED_COL_MODEL
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#define ANIMATE_PED_COL_MODEL
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#define CANCELLABLE_CAR_ENTER
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@ -134,8 +134,8 @@ static char ObjectiveText[34][28] = {
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"Mug Char",
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"Mug Char",
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};
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};
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static char StateText[56][18] = {
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static char StateText[57][18] = {
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"None", // 1
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"None",
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"Idle",
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"Idle",
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"Look Entity",
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"Look Entity",
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"Look Heading",
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"Look Heading",
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@ -167,8 +167,9 @@ static char StateText[56][18] = {
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"Buy IceCream",
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"Buy IceCream",
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"Investigate",
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"Investigate",
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"Step away",
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"Step away",
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"STATES_NO_AI",
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"On Fire",
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"On Fire",
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"Unknown",
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"STATES_NO_AI",
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"Jump",
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"Jump",
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"Fall",
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"Fall",
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"GetUp",
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"GetUp",
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@ -312,16 +313,14 @@ CPed::~CPed(void)
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if (m_pMyVehicle->pDriver == this)
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if (m_pMyVehicle->pDriver == this)
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m_pMyVehicle->pDriver = nil;
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m_pMyVehicle->pDriver = nil;
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else {
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else {
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for (int i = 0; i < m_pMyVehicle->m_nNumMaxPassengers; i++) {
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// FIX: Passenger counter now decreasing after removing ourself from vehicle.
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if (m_pMyVehicle->pPassengers[i] == this)
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m_pMyVehicle->RemovePassenger(this);
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m_pMyVehicle->pPassengers[i] = nil;
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}
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}
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}
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if (m_nPedState == PED_EXIT_CAR || m_nPedState == PED_DRAG_FROM_CAR)
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if (m_nPedState == PED_EXIT_CAR || m_nPedState == PED_DRAG_FROM_CAR)
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m_pMyVehicle->m_nGettingOutFlags &= ~door_flag;
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m_pMyVehicle->m_nGettingOutFlags &= ~door_flag;
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bInVehicle = false;
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bInVehicle = false;
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m_pMyVehicle = nil;
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m_pMyVehicle = nil;
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}else if (m_nPedState == PED_ENTER_CAR || m_nPedState == PED_CARJACK){
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} else if (m_nPedState == PED_ENTER_CAR || m_nPedState == PED_CARJACK){
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QuitEnteringCar();
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QuitEnteringCar();
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}
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}
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if (m_pFire)
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if (m_pFire)
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@ -495,7 +494,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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m_ped_flagF4 = false;
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m_ped_flagF4 = false;
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m_ped_flagF8 = false;
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m_ped_flagF8 = false;
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bWillBeQuickJacked = false;
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bWillBeQuickJacked = false;
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m_ped_flagF20 = false;
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bCancelEnteringCar = false;
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m_ped_flagF40 = false;
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m_ped_flagF40 = false;
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bDuckAndCover = false;
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bDuckAndCover = false;
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@ -1498,12 +1497,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
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if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
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if (ped->m_nPedType == PEDTYPE_COP && vehicle->IsLawEnforcementVehicle())
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vehicle->ChangeLawEnforcerState(false);
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vehicle->ChangeLawEnforcerState(false);
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} else {
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} else {
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for (int i = 0; i < vehicle->m_nNumMaxPassengers; i++) {
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vehicle->RemovePassenger(ped);
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if (vehicle->pPassengers[i] == ped) {
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vehicle->pPassengers[i] = nil;
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vehicle->m_nNumPassengers--;
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}
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}
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}
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}
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ped->bInVehicle = false;
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ped->bInVehicle = false;
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@ -1861,7 +1855,6 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
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GetPosition() = neededPos;
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GetPosition() = neededPos;
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} else {
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} else {
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CMatrix vehDoorMat(veh->GetMatrix());
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CMatrix vehDoorMat(veh->GetMatrix());
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vehDoorMat.GetPosition() += Multiply3x3(vehDoorMat, GetLocalPositionToOpenCarDoor(veh, m_vehEnterType, 0.0f));
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vehDoorMat.GetPosition() += Multiply3x3(vehDoorMat, GetLocalPositionToOpenCarDoor(veh, m_vehEnterType, 0.0f));
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GetMatrix() = vehDoorMat;
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GetMatrix() = vehDoorMat;
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}
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}
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@ -8765,7 +8758,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
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animToPlay = ANIM_CAR_DOORLOCKED_LHS;
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animToPlay = ANIM_CAR_DOORLOCKED_LHS;
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ped->m_pVehicleAnim = CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, animToPlay);
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ped->m_pVehicleAnim = CAnimManager::AddAnimation(ped->GetClump(), ASSOCGRP_STD, animToPlay);
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ped->m_ped_flagF20 = true;
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ped->bCancelEnteringCar = true;
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ped->m_pVehicleAnim->SetFinishCallback(PedAnimDoorOpenCB, ped);
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ped->m_pVehicleAnim->SetFinishCallback(PedAnimDoorOpenCB, ped);
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}
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}
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}
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}
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@ -9533,12 +9526,31 @@ CPed::ProcessControl(void)
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case PED_TAXI_PASSENGER:
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case PED_TAXI_PASSENGER:
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case PED_OPEN_DOOR:
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case PED_OPEN_DOOR:
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case PED_DEAD:
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case PED_DEAD:
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case PED_CARJACK:
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case PED_DRAG_FROM_CAR:
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case PED_DRAG_FROM_CAR:
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case PED_ENTER_CAR:
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case PED_STEAL_CAR:
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case PED_EXIT_CAR:
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case PED_EXIT_CAR:
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case PED_STEAL_CAR:
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break;
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break;
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case PED_ENTER_CAR:
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case PED_CARJACK:
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{
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#ifdef CANCELLABLE_CAR_ENTER
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if (!IsPlayer() || !m_pVehicleAnim)
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break;
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int vehAnim = m_pVehicleAnim->animId;
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int16 padWalkX = CPad::GetPad(0)->GetPedWalkLeftRight();
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int16 padWalkY = CPad::GetPad(0)->GetPedWalkUpDown();
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if (Abs(padWalkX) > 0.0f || Abs(padWalkY) > 0.0f) {
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if (vehAnim == ANIM_CAR_OPEN_LHS || vehAnim == ANIM_CAR_OPEN_RHS || vehAnim == ANIM_COACH_OPEN_L || vehAnim == ANIM_COACH_OPEN_R ||
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vehAnim == ANIM_VAN_OPEN_L || vehAnim == ANIM_VAN_OPEN) {
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bCancelEnteringCar = true;
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} else if (vehAnim == ANIM_CAR_ALIGN_LHS || vehAnim == ANIM_CAR_ALIGN_RHS || vehAnim == ANIM_CAR_ALIGNHI_LHS || vehAnim == ANIM_CAR_ALIGNHI_RHS)
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SetIdle();
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}
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#endif
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break;
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}
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case PED_FLEE_POS:
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case PED_FLEE_POS:
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ms_vec2DFleePosition.x = m_fleeFromPosX;
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ms_vec2DFleePosition.x = m_fleeFromPosX;
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ms_vec2DFleePosition.y = m_fleeFromPosY;
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ms_vec2DFleePosition.y = m_fleeFromPosY;
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@ -9641,7 +9653,7 @@ CPed::ProcessControl(void)
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if (m_pMyVehicle->bLowVehicle) {
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if (m_pMyVehicle->bLowVehicle) {
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sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LSIT);
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sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LSIT);
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if (!sitAssoc || sitAssoc->blendAmount >= 1.0f) {
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if (!sitAssoc || sitAssoc->blendAmount < 1.0f) {
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break;
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break;
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}
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}
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@ -9651,14 +9663,14 @@ CPed::ProcessControl(void)
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} else {
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} else {
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sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_SIT);
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sitAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_SIT);
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if (!sitAssoc || sitAssoc->blendAmount >= 1.0f) {
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if (!sitAssoc || sitAssoc->blendAmount < 1.0f) {
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break;
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break;
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}
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}
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lDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DRIVE_L);
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lDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DRIVE_L);
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rDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DRIVE_R);
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rDriveAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DRIVE_R);
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lbAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LB);
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lbAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LB);
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}
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if (lbAssoc) {
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if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON
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if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON
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&& TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_LEFT) {
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&& TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_LEFT) {
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lbAssoc->blendDelta = -1000.0f;
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lbAssoc->blendDelta = -1000.0f;
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@ -9676,8 +9688,7 @@ CPed::ProcessControl(void)
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lDriveAssoc->blendAmount = 0.0f;
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lDriveAssoc->blendAmount = 0.0f;
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if (rDriveAssoc)
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if (rDriveAssoc)
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rDriveAssoc->blendAmount = 0.0f;
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rDriveAssoc->blendAmount = 0.0f;
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if (lbAssoc)
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lbAssoc->blendDelta = -4.0f;
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} else if (steerAngle <= 0.0f) {
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} else if (steerAngle <= 0.0f) {
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if (lDriveAssoc)
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if (lDriveAssoc)
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lDriveAssoc->blendAmount = 0.0f;
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lDriveAssoc->blendAmount = 0.0f;
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@ -9689,8 +9700,6 @@ CPed::ProcessControl(void)
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else
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else
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_R);
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_R);
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if (lbAssoc)
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lbAssoc->blendDelta = -4.0f;
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} else {
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} else {
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if (rDriveAssoc)
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if (rDriveAssoc)
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rDriveAssoc->blendAmount = 0.0f;
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rDriveAssoc->blendAmount = 0.0f;
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@ -9701,10 +9710,10 @@ CPed::ProcessControl(void)
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_LOW_L);
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_LOW_L);
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else
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else
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_L);
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CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, ANIM_DRIVE_L);
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if (lbAssoc)
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lbAssoc->blendDelta = -4.0f;
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}
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}
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if (lbAssoc)
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lbAssoc->blendDelta = -4.0f;
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} else {
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} else {
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if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_FIRSTPERSON
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if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_FIRSTPERSON
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@ -311,7 +311,7 @@ public:
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uint8 m_ped_flagF4 : 1;
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uint8 m_ped_flagF4 : 1;
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uint8 m_ped_flagF8 : 1;
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uint8 m_ped_flagF8 : 1;
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uint8 bWillBeQuickJacked : 1;
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uint8 bWillBeQuickJacked : 1;
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uint8 m_ped_flagF20 : 1; // set when couldn't open locked car door
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uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked
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uint8 m_ped_flagF40 : 1;
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uint8 m_ped_flagF40 : 1;
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uint8 bDuckAndCover : 1;
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uint8 bDuckAndCover : 1;
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