mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 20:48:59 +00:00
fixed car AI bug
This commit is contained in:
parent
ba242bcf58
commit
0f160d110f
1 changed files with 1 additions and 0 deletions
|
@ -1909,6 +1909,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
|
|||
CTheScripts::ClearSpaceForMissionEntity(pos, car);
|
||||
car->m_status = STATUS_ABANDONED;
|
||||
car->bIsLocked = true;
|
||||
CCarCtrl::JoinCarWithRoadSystem(car);
|
||||
car->AutoPilot.m_nCarMission = MISSION_NONE;
|
||||
car->AutoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
|
||||
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
|
||||
|
|
Loading…
Reference in a new issue