CCopPed done and #include cleanup

This commit is contained in:
eray orçunus 2020-03-28 17:47:52 +03:00
commit 112685ebac
51 changed files with 318 additions and 69 deletions

View file

@ -2,11 +2,11 @@
#include "Game.h"
#include "PedType.h"
#include "CopPed.h"
class CPed;
class CVehicle;
class CDummyObject;
class CObject;
struct PedGroup
{
@ -71,7 +71,7 @@ public:
static bool IsPointInSafeZone(CVector *coors);
static void RemovePed(CPed *ent);
static int32 ChooseCivilianOccupation(int32);
static eCopType ChoosePolicePedOccupation();
static int32 ChoosePolicePedOccupation();
static int32 ChooseGangOccupation(int);
static void FindCollisionZoneForCoors(CVector*, int*, eLevelName*);
static void FindClosestZoneForCoors(CVector*, int*, eLevelName, eLevelName);