removed a "fix"

This commit is contained in:
aap 2020-06-07 10:24:33 +02:00
parent 950cb9a717
commit 1234fe9c1c

View file

@ -1351,12 +1351,7 @@ CBike::PreRender(void)
CMatrix mat;
CVector headLightPos = mi->m_positions[CAR_POS_HEADLIGHTS];
#ifdef FIX_BUGS
if(GetModelIndex() == MI_FAGGIO || GetModelIndex() == MI_PIZZABOY)
#else
if(GetModelIndex() == 152) // this is the bobcat in VC
#endif
{
if(GetModelIndex() == 152){ // this is the bobcat in VC, but we don't want that effect anyway
mat.SetUnity();
mat.RotateZ(m_fWheelAngle);
mat = m_leanMatrix * mat;