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cleaned up patching of virtual functions; started CAutomobile
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64 changed files with 771 additions and 278 deletions
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@ -3,12 +3,13 @@
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#include "Lists.h"
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#include "Timer.h"
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#include "Entity.h"
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#include "Treadable.h"
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enum {
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PHYSICAL_MAX_COLLISIONRECORDS = 6
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};
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class CTreadable;
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class CPhysical : public CEntity
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{
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public:
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~CPhysical(void);
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// from CEntity
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virtual void Add(void);
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virtual void Remove(void);
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virtual CRect GetBoundRect(void);
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virtual void ProcessControl(void);
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void Add(void);
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void Remove(void);
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CRect GetBoundRect(void);
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void ProcessControl(void);
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void ProcessShift(void);
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void ProcessCollision(void);
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virtual int32 ProcessEntityCollision(CEntity *ent, CColPoint *point);
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virtual void ProcessShift(void);
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virtual void ProcessCollision(void);
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void RemoveAndAdd(void);
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void AddToMovingList(void);
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@ -137,15 +139,5 @@ public:
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bool ProcessCollisionSectorList(CPtrList *lists);
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bool CheckCollision(void);
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bool CheckCollision_SimpleCar(void);
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// to make patching virtual functions possible
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void dtor(void) { this->CPhysical::~CPhysical(); }
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void Add_(void) { CPhysical::Add(); }
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void Remove_(void) { CPhysical::Remove(); }
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CRect GetBoundRect_(void) { return CPhysical::GetBoundRect(); }
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void ProcessControl_(void) { CPhysical::ProcessControl(); }
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void ProcessShift_(void) { CPhysical::ProcessShift(); }
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void ProcessCollision_(void) { CPhysical::ProcessCollision(); }
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int32 ProcessEntityCollision_(CEntity *ent, CColPoint *point) { return CPhysical::ProcessEntityCollision(ent, point); }
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};
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static_assert(sizeof(CPhysical) == 0x128, "CPhysical: error");
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