mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 06:39:01 +00:00
implemented cHandlingDataMgr
This commit is contained in:
parent
2ec11b000d
commit
12f009e708
8 changed files with 457 additions and 5 deletions
|
@ -42,7 +42,6 @@ enum Config {
|
|||
NUMATTRIBZONES = 288,
|
||||
NUMZONEINDICES = 55000,
|
||||
|
||||
NUMPEDSTATS = 35,
|
||||
NUMHANDLINGS = 57,
|
||||
|
||||
PATHNODESIZE = 4500,
|
||||
|
|
|
@ -1,7 +1,247 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "HandlingDatamgr.h"
|
||||
|
||||
cHandlingDataMgr &mod_HandlingManager = *(cHandlingDataMgr*)0x728060;
|
||||
|
||||
WRAPPER int32 cHandlingDataMgr::GetHandlingId(const char *name){ EAXJMP(0x546B70); }
|
||||
char *HandlingFilename = "HANDLING.CFG";
|
||||
|
||||
char VehicleNames[NUMHANDLINGS][14] = {
|
||||
"LANDSTAL",
|
||||
"IDAHO",
|
||||
"STINGER",
|
||||
"LINERUN",
|
||||
"PEREN",
|
||||
"SENTINEL",
|
||||
"PATRIOT",
|
||||
"FIRETRUK",
|
||||
"TRASH",
|
||||
"STRETCH",
|
||||
"MANANA",
|
||||
"INFERNUS",
|
||||
"BLISTA",
|
||||
"PONY",
|
||||
"MULE",
|
||||
"CHEETAH",
|
||||
"AMBULAN",
|
||||
"FBICAR",
|
||||
"MOONBEAM",
|
||||
"ESPERANT",
|
||||
"TAXI",
|
||||
"KURUMA",
|
||||
"BOBCAT",
|
||||
"MRWHOOP",
|
||||
"BFINJECT",
|
||||
"POLICE",
|
||||
"ENFORCER",
|
||||
"SECURICA",
|
||||
"BANSHEE",
|
||||
"PREDATOR",
|
||||
"BUS",
|
||||
"RHINO",
|
||||
"BARRACKS",
|
||||
"TRAIN",
|
||||
"HELI",
|
||||
"DODO",
|
||||
"COACH",
|
||||
"CABBIE",
|
||||
"STALLION",
|
||||
"RUMPO",
|
||||
"RCBANDIT",
|
||||
"BELLYUP",
|
||||
"MRWONGS",
|
||||
"MAFIA",
|
||||
"YARDIE",
|
||||
"YAKUZA",
|
||||
"DIABLOS",
|
||||
"COLUMB",
|
||||
"HOODS",
|
||||
"AIRTRAIN",
|
||||
"DEADDODO",
|
||||
"SPEEDER",
|
||||
"REEFER",
|
||||
"PANLANT",
|
||||
"FLATBED",
|
||||
"YANKEE",
|
||||
"BORGNINE"
|
||||
};
|
||||
|
||||
cHandlingDataMgr::cHandlingDataMgr(void)
|
||||
{
|
||||
memset(this, 0, sizeof(this));
|
||||
}
|
||||
|
||||
void
|
||||
cHandlingDataMgr::Initialise(void)
|
||||
{
|
||||
LoadHandlingData();
|
||||
field_0 = 0.1f;
|
||||
field_4 = 0.9f;
|
||||
field_8 = 1.0f;
|
||||
field_C = 0.8f;
|
||||
field_10 = 0.98f;
|
||||
}
|
||||
|
||||
void
|
||||
cHandlingDataMgr::LoadHandlingData(void)
|
||||
{
|
||||
char *start, *end;
|
||||
char line[201]; // weird value
|
||||
char delim[4]; // not sure
|
||||
char *word;
|
||||
int field, handlingId;
|
||||
int keepGoing;
|
||||
tHandlingData *handling;
|
||||
|
||||
CFileMgr::SetDir("DATA");
|
||||
CFileMgr::LoadFile(HandlingFilename, work_buff, sizeof(work_buff), "r");
|
||||
CFileMgr::SetDir("");
|
||||
|
||||
start = (char*)work_buff;
|
||||
end = start+1;
|
||||
handling = nil;
|
||||
keepGoing = 1;
|
||||
|
||||
while(keepGoing){
|
||||
// find end of line
|
||||
while(*end != '\n') end++;
|
||||
|
||||
// get line
|
||||
strncpy(line, start, end - start);
|
||||
line[end - start] = '\0';
|
||||
start = end+1;
|
||||
end = start+1;
|
||||
|
||||
// yeah, this is kinda crappy
|
||||
if(strncmp(line, ";the end", 9) == 0)
|
||||
keepGoing = 0;
|
||||
else if(line[0] != ';'){
|
||||
field = 0;
|
||||
strcpy(delim, " \t");
|
||||
// FIX: game seems to use a do-while loop here
|
||||
for(word = strtok(line, delim); word; word = strtok(nil, delim)){
|
||||
switch(field){
|
||||
case 0:
|
||||
handlingId = FindExactWord(word, (const char*)VehicleNames, 14, NUMHANDLINGS);
|
||||
assert(handlingId >= 0 && handlingId < NUMHANDLINGS);
|
||||
handling = &HandlingData[handlingId];
|
||||
handling->nIdentifier = handlingId;
|
||||
break;
|
||||
case 1: handling->fMass = strtod(word, nil); break;
|
||||
case 2: handling->Dimension.x = strtod(word, nil); break;
|
||||
case 3: handling->Dimension.y = strtod(word, nil); break;
|
||||
case 4: handling->Dimension.z = strtod(word, nil); break;
|
||||
case 5: handling->CentreOfMass.x = strtod(word, nil); break;
|
||||
case 6: handling->CentreOfMass.y = strtod(word, nil); break;
|
||||
case 7: handling->CentreOfMass.z = strtod(word, nil); break;
|
||||
case 8: handling->nPercentSubmerged = atoi(word); break;
|
||||
case 9: handling->fTractionMultiplier = strtod(word, nil); break;
|
||||
case 10: handling->fTractionLoss = strtod(word, nil); break;
|
||||
case 11: handling->fTractionBias = strtod(word, nil); break;
|
||||
case 12: handling->TransmissionData.nNumberOfGears = atoi(word); break;
|
||||
case 13: handling->TransmissionData.fMaxVelocity = strtod(word, nil); break;
|
||||
case 14: handling->TransmissionData.fEngineAcceleration = strtod(word, nil) * 0.4f; break;
|
||||
case 15: handling->TransmissionData.nDriveType = word[0]; break;
|
||||
case 16: handling->TransmissionData.nEngineType = word[0]; break;
|
||||
case 17: handling->fBrakeDeceleration = strtod(word, nil); break;
|
||||
case 18: handling->fBrakeBias = strtod(word, nil); break;
|
||||
case 19: handling->bABS = !!atoi(word); break;
|
||||
case 20: handling->fSteeringLock = strtod(word, nil); break;
|
||||
case 21: handling->fSuspensionForceLevel = strtod(word, nil); break;
|
||||
case 22: handling->fSuspensionDampingLevel = strtod(word, nil); break;
|
||||
case 23: handling->fSeatOffsetDistance = strtod(word, nil); break;
|
||||
case 24: handling->fCollisionDamageMultiplier = strtod(word, nil); break;
|
||||
case 25: handling->nMonetaryValue = atoi(word); break;
|
||||
case 26: handling->fSuspensionUpperLimit = strtod(word, nil); break;
|
||||
case 27: handling->fSuspensionLowerLimit = strtod(word, nil); break;
|
||||
case 28: handling->fSuspensionBias = strtod(word, nil); break;
|
||||
case 29:
|
||||
sscanf(word, "%x", &handling->Flags);
|
||||
handling->TransmissionData.Flags = handling->Flags;
|
||||
break;
|
||||
case 30: handling->FrontLights = atoi(word); break;
|
||||
case 31: handling->RearLights = atoi(word); break;
|
||||
}
|
||||
field++;
|
||||
}
|
||||
ConvertDataToGameUnits(handling);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
cHandlingDataMgr::FindExactWord(const char *word, const char *words, int wordLen, int numWords)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i = 0; i < numWords; i++){
|
||||
// BUG: the game does something really stupid here, it's fixed here
|
||||
if(strncmp(word, words, wordLen) == 0)
|
||||
return i;
|
||||
words += wordLen;
|
||||
}
|
||||
return numWords;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData *handling)
|
||||
{
|
||||
// TODO: figure out what exactly is being converted here
|
||||
float velocity, a, b, specificVolume;
|
||||
|
||||
handling->TransmissionData.fEngineAcceleration /= 2500.0f;
|
||||
handling->TransmissionData.fMaxVelocity /= 180.0f;
|
||||
handling->fBrakeDeceleration /= 2500.0f;
|
||||
handling->fTurnMass = (sq(handling->Dimension.x) + sq(handling->Dimension.y)) * handling->fMass / 12.0f;
|
||||
if(handling->fTurnMass < 10.0f)
|
||||
handling->fTurnMass *= 5.0f;
|
||||
handling->fInvMass = 1.0f/handling->fMass;
|
||||
handling->fBuoyancy = 100.0f/handling->nPercentSubmerged * 0.008*handling->fMass;
|
||||
|
||||
// What the hell is going on here?
|
||||
specificVolume = handling->Dimension.x*handling->Dimension.z*0.5f / handling->fMass; // ?
|
||||
a = 0.0f;
|
||||
b = 100.0f;
|
||||
velocity = handling->TransmissionData.fMaxVelocity;
|
||||
while(a < b && velocity > 0.0f){
|
||||
velocity -= 0.01;
|
||||
a = handling->TransmissionData.fEngineAcceleration/6.0f;
|
||||
b = -velocity * (1.0f/(specificVolume * sq(velocity) + 1.0f) - 1.0f);
|
||||
}
|
||||
|
||||
if(handling->nIdentifier == HANDLING_RCBANDIT){
|
||||
handling->TransmissionData.fUnkMaxVelocity = handling->TransmissionData.fMaxVelocity;
|
||||
}else{
|
||||
handling->TransmissionData.fUnkMaxVelocity = velocity;
|
||||
handling->TransmissionData.fMaxVelocity = velocity * 1.2f;
|
||||
}
|
||||
handling->TransmissionData.fMaxReverseVelocity = -0.2f;
|
||||
|
||||
if(handling->TransmissionData.nDriveType == '4')
|
||||
handling->TransmissionData.fEngineAcceleration /= 4.0f;
|
||||
else
|
||||
handling->TransmissionData.fEngineAcceleration /= 2.0f;
|
||||
|
||||
handling->TransmissionData.InitGearRatios();
|
||||
}
|
||||
|
||||
int32
|
||||
cHandlingDataMgr::GetHandlingId(const char *name)
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i < NUMHANDLINGS; i++)
|
||||
if(strncmp(VehicleNames[i], name, 14) == 0)
|
||||
break;
|
||||
return i;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x546D80, &cHandlingDataMgr::Initialise, PATCH_JUMP);
|
||||
InjectHook(0x546DB0, &cHandlingDataMgr::LoadHandlingData, PATCH_JUMP);
|
||||
InjectHook(0x546BB0, &cHandlingDataMgr::ConvertDataToGameUnits, PATCH_JUMP);
|
||||
InjectHook(0x546AA0, &cHandlingDataMgr::FindExactWord, PATCH_JUMP);
|
||||
InjectHook(0x546B70, &cHandlingDataMgr::GetHandlingId, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
|
|
@ -1,8 +1,138 @@
|
|||
#pragma once
|
||||
|
||||
#include "Transmission.h"
|
||||
|
||||
enum eHandlingId
|
||||
{
|
||||
HANDLING_LANDSTAL,
|
||||
HANDLING_IDAHO,
|
||||
HANDLING_STINGER,
|
||||
HANDLING_LINERUN,
|
||||
HANDLING_PEREN,
|
||||
HANDLING_SENTINEL,
|
||||
HANDLING_PATRIOT,
|
||||
HANDLING_FIRETRUK,
|
||||
HANDLING_TRASH,
|
||||
HANDLING_STRETCH,
|
||||
HANDLING_MANANA,
|
||||
HANDLING_INFERNUS,
|
||||
HANDLING_BLISTA,
|
||||
HANDLING_PONY,
|
||||
HANDLING_MULE,
|
||||
HANDLING_CHEETAH,
|
||||
HANDLING_AMBULAN,
|
||||
HANDLING_FBICAR,
|
||||
HANDLING_MOONBEAM,
|
||||
HANDLING_ESPERANT,
|
||||
HANDLING_TAXI,
|
||||
HANDLING_KURUMA,
|
||||
HANDLING_BOBCAT,
|
||||
HANDLING_MRWHOOP,
|
||||
HANDLING_BFINJECT,
|
||||
HANDLING_POLICE,
|
||||
HANDLING_ENFORCER,
|
||||
HANDLING_SECURICA,
|
||||
HANDLING_BANSHEE,
|
||||
HANDLING_PREDATOR,
|
||||
HANDLING_BUS,
|
||||
HANDLING_RHINO,
|
||||
HANDLING_BARRACKS,
|
||||
HANDLING_TRAIN,
|
||||
HANDLING_HELI,
|
||||
HANDLING_DODO,
|
||||
HANDLING_COACH,
|
||||
HANDLING_CABBIE,
|
||||
HANDLING_STALLION,
|
||||
HANDLING_RUMPO,
|
||||
HANDLING_RCBANDIT,
|
||||
HANDLING_BELLYUP,
|
||||
HANDLING_MRWONGS,
|
||||
HANDLING_MAFIA,
|
||||
HANDLING_YARDIE,
|
||||
HANDLING_YAKUZA,
|
||||
HANDLING_DIABLOS,
|
||||
HANDLING_COLUMB,
|
||||
HANDLING_HOODS,
|
||||
HANDLING_AIRTRAIN,
|
||||
HANDLING_DEADDODO,
|
||||
HANDLING_SPEEDER,
|
||||
HANDLING_REEFER,
|
||||
HANDLING_PANLANT,
|
||||
HANDLING_FLATBED,
|
||||
HANDLING_YANKEE,
|
||||
HANDLING_BORGNINE
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
HANDLING_1G_BOOST = 1,
|
||||
HANDLING_2G_BOOST = 2,
|
||||
HANDLING_REV_BONNET = 4,
|
||||
HANDLING_HANGING_BOOT = 8,
|
||||
HANDLING_NO_DOORS = 0x10,
|
||||
HANDLING_IS_VAN = 0x20,
|
||||
HANDLING_IS_BUS = 0x40,
|
||||
HANDLING_IS_LOW = 0x80,
|
||||
HANDLING_DBL_EXHAUST = 0x100,
|
||||
HANDLING_TAILGATE_BOOT = 0x200,
|
||||
HANDLING_NOSWING_BOOT = 0x400,
|
||||
HANDLING_NONPLAYER_STABILISER = 0x800,
|
||||
HANDLING_NEUTRALHANDLING = 0x1000,
|
||||
HANDLING_HAS_NO_ROOF = 0x2000,
|
||||
HANDLING_IS_BIG = 0x4000,
|
||||
HANDLING_HALOGEN_LIGHTS = 0x8000,
|
||||
};
|
||||
|
||||
struct tHandlingData
|
||||
{
|
||||
int32 nIdentifier;
|
||||
float fMass;
|
||||
float fInvMass;
|
||||
float fTurnMass;
|
||||
CVector Dimension;
|
||||
CVector CentreOfMass;
|
||||
int8 nPercentSubmerged;
|
||||
float fBuoyancy;
|
||||
float fTractionMultiplier;
|
||||
cTransmission TransmissionData;
|
||||
float fBrakeDeceleration;
|
||||
float fBrakeBias;
|
||||
int8 bABS;
|
||||
float fSteeringLock;
|
||||
float fTractionLoss;
|
||||
float fTractionBias;
|
||||
uint32 field_AC;
|
||||
float fSuspensionForceLevel;
|
||||
float fSuspensionDampingLevel;
|
||||
float fSuspensionUpperLimit;
|
||||
float fSuspensionLowerLimit;
|
||||
float fSuspensionBias;
|
||||
float fCollisionDamageMultiplier;
|
||||
uint32 Flags;
|
||||
float fSeatOffsetDistance;
|
||||
int32 nMonetaryValue;
|
||||
int8 FrontLights;
|
||||
int8 RearLights;
|
||||
};
|
||||
VALIDATE_SIZE(tHandlingData, 0xD8);
|
||||
|
||||
class cHandlingDataMgr
|
||||
{
|
||||
float field_0; // unused it seems
|
||||
float field_4; // wheel related
|
||||
float field_8; //
|
||||
float field_C; // unused it seems
|
||||
float field_10; //
|
||||
tHandlingData HandlingData[NUMHANDLINGS];
|
||||
uint32 field_302C; // unused it seems, padding?
|
||||
|
||||
public:
|
||||
cHandlingDataMgr(void);
|
||||
void Initialise(void);
|
||||
void LoadHandlingData(void);
|
||||
int FindExactWord(const char *word, const char *words, int wordLen, int numWords);
|
||||
void ConvertDataToGameUnits(tHandlingData *handling);
|
||||
int32 GetHandlingId(const char *name);
|
||||
};
|
||||
VALIDATE_SIZE(cHandlingDataMgr, 0x3030);
|
||||
extern cHandlingDataMgr &mod_HandlingManager;
|
||||
|
|
|
@ -20,7 +20,7 @@ CObjectData::Initialise(const char *filename)
|
|||
CBaseModelInfo *mi;
|
||||
|
||||
CFileMgr::SetDir("");
|
||||
CFileMgr::LoadFile(filename, work_buff, 55000, "r");
|
||||
CFileMgr::LoadFile(filename, work_buff, sizeof(work_buff), "r");
|
||||
|
||||
id = 0;
|
||||
p = (char*)work_buff;
|
||||
|
|
37
src/control/Transmission.cpp
Normal file
37
src/control/Transmission.cpp
Normal file
|
@ -0,0 +1,37 @@
|
|||
#include "common.h"
|
||||
#include "patcher.h"
|
||||
#include "Transmission.h"
|
||||
|
||||
void
|
||||
cTransmission::InitGearRatios(void)
|
||||
{
|
||||
static tGear *pGearRatio0 = nil;
|
||||
static tGear *pGearRatio1 = nil;
|
||||
int i;
|
||||
float velocityDiff;
|
||||
|
||||
memset(Gears, 0, sizeof(Gears));
|
||||
|
||||
for(i = 1; i <= nNumberOfGears; i++){
|
||||
pGearRatio0 = &Gears[i-1];
|
||||
pGearRatio1 = &Gears[i];
|
||||
|
||||
pGearRatio1->fMaxVelocity = (float)i / nNumberOfGears * fMaxVelocity;
|
||||
|
||||
velocityDiff = pGearRatio1->fMaxVelocity - pGearRatio0->fMaxVelocity;
|
||||
|
||||
if(i >= nNumberOfGears){
|
||||
pGearRatio1->fShiftUpVelocity = fMaxVelocity;
|
||||
}else{
|
||||
Gears[i+1].fShiftDownVelocity = velocityDiff*0.42f + pGearRatio0->fMaxVelocity;
|
||||
pGearRatio1->fShiftUpVelocity = velocityDiff/0.6667f + pGearRatio0->fMaxVelocity;
|
||||
}
|
||||
}
|
||||
|
||||
// Reverse gear
|
||||
Gears[0].fMaxVelocity = fMaxReverseVelocity;
|
||||
Gears[0].fShiftUpVelocity = -0.01f;
|
||||
Gears[0].fShiftDownVelocity = fMaxReverseVelocity;
|
||||
|
||||
Gears[1].fShiftDownVelocity = -0.01f;
|
||||
}
|
26
src/control/Transmission.h
Normal file
26
src/control/Transmission.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
struct tGear
|
||||
{
|
||||
float fMaxVelocity;
|
||||
float fShiftUpVelocity;
|
||||
float fShiftDownVelocity;
|
||||
};
|
||||
|
||||
class cTransmission
|
||||
{
|
||||
public:
|
||||
// Gear 0 is reverse, 1-5 are forward
|
||||
tGear Gears[6];
|
||||
char nDriveType;
|
||||
char nEngineType;
|
||||
int8 nNumberOfGears;
|
||||
uint8 Flags;
|
||||
float fEngineAcceleration;
|
||||
float fMaxVelocity;
|
||||
float fUnkMaxVelocity;
|
||||
float fMaxReverseVelocity;
|
||||
float field_5C;
|
||||
|
||||
void InitGearRatios(void);
|
||||
};
|
|
@ -1,7 +1,26 @@
|
|||
#include "common.h"
|
||||
#include "rpworld.h"
|
||||
#include "patcher.h"
|
||||
#include "Building.h"
|
||||
#include "Streaming.h"
|
||||
#include "Pools.h"
|
||||
|
||||
void *CBuilding::operator new(size_t sz) { return CPools::GetBuildingPool()->New(); }
|
||||
void CBuilding::operator delete(void *p, size_t sz) { CPools::GetBuildingPool()->Delete((CBuilding*)p); }
|
||||
|
||||
void
|
||||
CBuilding::ReplaceWithNewModel(int32 id)
|
||||
{
|
||||
DeleteRwObject();
|
||||
|
||||
if(CModelInfo::GetModelInfo(m_modelIndex)->m_refCount == 0)
|
||||
CStreaming::RemoveModel(m_modelIndex);
|
||||
m_modelIndex = id;
|
||||
|
||||
if(bIsBIGBuilding)
|
||||
if(m_level == LEVEL_NONE || m_level == CGame::currLevel)
|
||||
CStreaming::RequestModel(id, STREAM_DONT_REMOVE);
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x405850, &CBuilding::ReplaceWithNewModel, PATCH_JUMP);
|
||||
ENDPATCHES
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
class CBuilding : public CEntity
|
||||
{
|
||||
public:
|
||||
// TODO: ReplaceWithNewModel
|
||||
CBuilding(void) {
|
||||
m_type = ENTITY_TYPE_BUILDING;
|
||||
bUsesCollision = true;
|
||||
|
@ -13,6 +12,8 @@ public:
|
|||
static void *operator new(size_t);
|
||||
static void operator delete(void*, size_t);
|
||||
|
||||
void ReplaceWithNewModel(int32 id);
|
||||
|
||||
virtual bool GetIsATreadable(void) { return false; }
|
||||
};
|
||||
static_assert(sizeof(CBuilding) == 0x64, "CBuilding: error");
|
||||
|
|
Loading…
Reference in a new issue