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radar sprites
This commit is contained in:
parent
7bd6c70318
commit
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3 changed files with 232 additions and 119 deletions
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@ -21,49 +21,87 @@ sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
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CVector2D vec2DRadarOrigin;
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int32 gRadarTxdIds[64];
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CSprite2d CRadar::AsukaSprite;
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CSprite2d CRadar::BombSprite;
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CSprite2d CRadar::CatSprite;
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CSprite2d CRadar::CentreSprite;
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CSprite2d CRadar::CopcarSprite;
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CSprite2d CRadar::DonSprite;
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CSprite2d CRadar::EightSprite;
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CSprite2d CRadar::ElSprite;
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CSprite2d CRadar::IceSprite;
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CSprite2d CRadar::JoeySprite;
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CSprite2d CRadar::KenjiSprite;
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CSprite2d CRadar::LizSprite;
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CSprite2d CRadar::LuigiSprite;
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CSprite2d CRadar::MapHereSprite;
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CSprite2d CRadar::NorthSprite;
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CSprite2d CRadar::RaySprite;
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CSprite2d CRadar::SalSprite;
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CSprite2d CRadar::SaveSprite;
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CSprite2d CRadar::AverySprite;
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CSprite2d CRadar::BikerSprite;
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CSprite2d CRadar::CortezSprite;
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CSprite2d CRadar::DiazSprite;
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CSprite2d CRadar::KentSprite;
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CSprite2d CRadar::LawyerSprite;
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CSprite2d CRadar::PhilSprite;
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CSprite2d CRadar::BikersSprite;
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CSprite2d CRadar::BoatyardSprite;
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CSprite2d CRadar::MalibuClubSprite;
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CSprite2d CRadar::CubansSprite;
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CSprite2d CRadar::FilmSprite;
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CSprite2d CRadar::GunSprite;
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CSprite2d CRadar::HaitiansSprite;
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CSprite2d CRadar::HardwareSprite;
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CSprite2d CRadar::SaveHouseSprite;
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CSprite2d CRadar::StripSprite;
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CSprite2d CRadar::IceSprite;
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CSprite2d CRadar::KCabsSprite;
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CSprite2d CRadar::LovefistSprite;
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CSprite2d CRadar::PrintworksSprite;
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CSprite2d CRadar::PropertySprite;
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CSprite2d CRadar::SunYardSprite;
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CSprite2d CRadar::SpraySprite;
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CSprite2d CRadar::TonySprite;
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CSprite2d CRadar::WeaponSprite;
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CSprite2d CRadar::TShirtSprite;
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CSprite2d CRadar::TommySprite;
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CSprite2d CRadar::PhoneSprite;
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CSprite2d CRadar::RadioWildstyleSprite;
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CSprite2d CRadar::RadioFlashSprite;
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CSprite2d CRadar::RadioKChatSprite;
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CSprite2d CRadar::RadioFeverSprite;
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CSprite2d CRadar::RadioVRockSprite;
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CSprite2d CRadar::RadioVCPRSprite;
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CSprite2d CRadar::RadioEspantosoSprite;
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CSprite2d CRadar::RadioEmotionSprite;
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CSprite2d CRadar::RadioWaveSprite;
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CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
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nil,
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&AsukaSprite,
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&BombSprite,
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&CatSprite,
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&CentreSprite,
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&CopcarSprite,
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&DonSprite,
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&EightSprite,
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&ElSprite,
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&IceSprite,
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&JoeySprite,
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&KenjiSprite,
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&LizSprite,
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&LuigiSprite,
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&MapHereSprite,
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&NorthSprite,
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&RaySprite,
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&SalSprite,
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&SaveSprite,
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&AverySprite,
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&BikerSprite,
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&CortezSprite,
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&DiazSprite,
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&KentSprite,
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&LawyerSprite,
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&PhilSprite,
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&BikersSprite,
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&BoatyardSprite,
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&MalibuClubSprite,
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&CubansSprite,
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&FilmSprite,
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&GunSprite,
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&HaitiansSprite,
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&HardwareSprite,
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&SaveHouseSprite,
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&StripSprite,
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&IceSprite,
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&KCabsSprite,
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&LovefistSprite,
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&PrintworksSprite,
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&PropertySprite,
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&SunYardSprite,
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&SpraySprite,
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&TonySprite,
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&WeaponSprite
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&TShirtSprite,
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&TommySprite,
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&PhoneSprite,
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&RadioWildstyleSprite,
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&RadioFlashSprite,
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&RadioKChatSprite,
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&RadioFeverSprite,
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&RadioVRockSprite,
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&RadioVCPRSprite,
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&RadioEspantosoSprite,
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&RadioEmotionSprite,
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&RadioWaveSprite
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};
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// Why this doesn't coincide with world coordinates i don't know
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@ -374,9 +412,8 @@ int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
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bool CRadar::DisplayThisBlip(int32 counter)
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{
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switch (ms_RadarTrace[counter].m_eRadarSprite) {
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case RADAR_SPRITE_BOMB:
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case RADAR_SPRITE_SPRAY:
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case RADAR_SPRITE_WEAPON:
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case RADAR_SPRITE_GUN:
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return true;
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default:
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return false;
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@ -484,8 +521,8 @@ void CRadar::DrawBlips()
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case BLIP_CAR:
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case BLIP_CHAR:
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case BLIP_OBJECT:
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if (ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_BOMB || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
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|| ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_WEAPON) {
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if (ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
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|| ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_GUN) {
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switch (ms_RadarTrace[blipId].m_eBlipType) {
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case BLIP_CAR:
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@ -543,8 +580,8 @@ void CRadar::DrawBlips()
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break;
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case BLIP_COORD:
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case BLIP_CONTACT_POINT:
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if ((ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_BOMB || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
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|| ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_WEAPON)
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if ((ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SAVE
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|| ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_SPRAY || ms_RadarTrace[blipId].m_eRadarSprite == RADAR_SPRITE_GUN)
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&& (ms_RadarTrace[blipId].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission())) {
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uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
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@ -594,8 +631,8 @@ void CRadar::DrawBlips()
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case BLIP_CAR:
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case BLIP_CHAR:
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case BLIP_OBJECT:
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if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_BOMB && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
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&& ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_WEAPON) {
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if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
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&& ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_GUN) {
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switch (ms_RadarTrace[blipId].m_eBlipType) {
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case BLIP_CAR:
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@ -663,8 +700,8 @@ void CRadar::DrawBlips()
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switch (ms_RadarTrace[blipId].m_eBlipType) {
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case BLIP_COORD:
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case BLIP_CONTACT_POINT:
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if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_BOMB && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
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&& ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_WEAPON
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if (ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SAVE
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&& ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_SPRAY && ms_RadarTrace[blipId].m_eRadarSprite != RADAR_SPRITE_GUN
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&& (ms_RadarTrace[blipId].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission())) {
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uint32 color = GetRadarTraceColour(ms_RadarTrace[blipId].m_nColor, ms_RadarTrace[blipId].m_bDim);
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@ -1038,26 +1075,45 @@ CRadar::LoadTextures()
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{
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CTxdStore::PushCurrentTxd();
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CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("hud"));
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AsukaSprite.SetTexture("radar_asuka");
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BombSprite.SetTexture("radar_bomb");
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CatSprite.SetTexture("radar_cat");
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CentreSprite.SetTexture("radar_centre");
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CopcarSprite.SetTexture("radar_copcar");
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DonSprite.SetTexture("radar_don");
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EightSprite.SetTexture("radar_eight");
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ElSprite.SetTexture("radar_el");
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IceSprite.SetTexture("radar_ice");
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JoeySprite.SetTexture("radar_joey");
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KenjiSprite.SetTexture("radar_kenji");
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LizSprite.SetTexture("radar_liz");
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LuigiSprite.SetTexture("radar_luigi");
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MapHereSprite.SetTexture("arrow");
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NorthSprite.SetTexture("radar_north");
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RaySprite.SetTexture("radar_ray");
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SalSprite.SetTexture("radar_sal");
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SaveSprite.SetTexture("radar_save");
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SpraySprite.SetTexture("radar_spray");
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TonySprite.SetTexture("radar_tony");
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WeaponSprite.SetTexture("radar_weapon");
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AverySprite.SetTexture("radar_avery");
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BikerSprite.SetTexture("radar_biker");
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CortezSprite.SetTexture("radar_cortez");
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DiazSprite.SetTexture("radar_diaz");
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KentSprite.SetTexture("radar_kent");
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LawyerSprite.SetTexture("radar_lawyer");
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PhilSprite.SetTexture("radar_phil");
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BikersSprite.SetTexture("bikers");
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BoatyardSprite.SetTexture("boatyard");
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MalibuClubSprite.SetTexture("club");
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CubansSprite.SetTexture("cubans");
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FilmSprite.SetTexture("filmstudio");
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GunSprite.SetTexture("gun");
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HaitiansSprite.SetTexture("haitians");
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HardwareSprite.SetTexture("hardware");
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SaveHouseSprite.SetTexture("radar_save");
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StripSprite.SetTexture("radar_strip");
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IceSprite.SetTexture("icecream");
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KCabsSprite.SetTexture("kcabs");
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LovefistSprite.SetTexture("lovefist");
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PrintworksSprite.SetTexture("printworks");
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PropertySprite.SetTexture("property");
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SunYardSprite.SetTexture("SunYard");
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SpraySprite.SetTexture("spray");
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TShirtSprite.SetTexture("tshirt");
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TommySprite.SetTexture("tommy");
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PhoneSprite.SetTexture("phone");
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RadioWildstyleSprite.SetTexture("RWildstyle");
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RadioFlashSprite.SetTexture("RFlash");
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RadioKChatSprite.SetTexture("RKchat");
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RadioFeverSprite.SetTexture("RFever");
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RadioVRockSprite.SetTexture("RVRock");
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RadioVCPRSprite.SetTexture("RVCPR");
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RadioEspantosoSprite.SetTexture("REspantoso");
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RadioEmotionSprite.SetTexture("REmotion");
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RadioWaveSprite.SetTexture("RWave");
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CTxdStore::PopCurrentTxd();
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}
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@ -1239,26 +1295,45 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
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void CRadar::Shutdown()
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{
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AsukaSprite.Delete();
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BombSprite.Delete();
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CatSprite.Delete();
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CentreSprite.Delete();
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CopcarSprite.Delete();
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DonSprite.Delete();
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EightSprite.Delete();
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ElSprite.Delete();
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IceSprite.Delete();
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JoeySprite.Delete();
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KenjiSprite.Delete();
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LizSprite.Delete();
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LuigiSprite.Delete();
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MapHereSprite.Delete();
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NorthSprite.Delete();
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RaySprite.Delete();
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SalSprite.Delete();
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SaveSprite.Delete();
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AverySprite.Delete();
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BikerSprite.Delete();
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CortezSprite.Delete();
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DiazSprite.Delete();
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KentSprite.Delete();
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LawyerSprite.Delete();
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PhilSprite.Delete();
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BikersSprite.Delete();
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BoatyardSprite.Delete();
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MalibuClubSprite.Delete();
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CubansSprite.Delete();
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FilmSprite.Delete();
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GunSprite.Delete();
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HaitiansSprite.Delete();
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HardwareSprite.Delete();
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SaveHouseSprite.Delete();
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StripSprite.Delete();
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IceSprite.Delete();
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KCabsSprite.Delete();
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LovefistSprite.Delete();
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PrintworksSprite.Delete();
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PropertySprite.Delete();
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SunYardSprite.Delete();
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SpraySprite.Delete();
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TonySprite.Delete();
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WeaponSprite.Delete();
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TShirtSprite.Delete();
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TommySprite.Delete();
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PhoneSprite.Delete();
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RadioWildstyleSprite.Delete();
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RadioFlashSprite.Delete();
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RadioKChatSprite.Delete();
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RadioFeverSprite.Delete();
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RadioVRockSprite.Delete();
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RadioVCPRSprite.Delete();
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RadioEspantosoSprite.Delete();
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RadioEmotionSprite.Delete();
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RadioWaveSprite.Delete();
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RemoveRadarSections();
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}
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117
src/core/Radar.h
117
src/core/Radar.h
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@ -33,27 +33,47 @@ enum eRadarSprite
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RADAR_SPRITE_COORD_BLIP = -1,
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#endif
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RADAR_SPRITE_NONE = 0,
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RADAR_SPRITE_ASUKA = 1,
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RADAR_SPRITE_BOMB = 2,
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RADAR_SPRITE_CAT = 3,
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RADAR_SPRITE_CENTRE = 4,
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RADAR_SPRITE_COPCAR = 5,
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RADAR_SPRITE_DON = 6,
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RADAR_SPRITE_EIGHT = 7,
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RADAR_SPRITE_EL = 8,
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RADAR_SPRITE_ICE = 9,
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RADAR_SPRITE_JOEY = 10,
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RADAR_SPRITE_KENJI = 11,
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RADAR_SPRITE_LIZ = 12,
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RADAR_SPRITE_LUIGI = 13,
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RADAR_SPRITE_NORTH = 14,
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RADAR_SPRITE_RAY = 15,
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RADAR_SPRITE_SAL = 16,
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RADAR_SPRITE_SAVE = 17,
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RADAR_SPRITE_SPRAY = 18,
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RADAR_SPRITE_TONY = 19,
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RADAR_SPRITE_WEAPON = 20,
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RADAR_SPRITE_COUNT = 21,
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RADAR_SPRITE_CENTRE,
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RADAR_SPRITE_MAP_HERE,
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RADAR_SPRITE_NORTH,
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RADAR_SPRITE_AVERY,
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RADAR_SPRITE_BIKER,
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RADAR_SPRITE_CORTEZ,
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RADAR_SPRITE_DIAZ,
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RADAR_SPRITE_KENT,
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RADAR_SPRITE_LAWYER,
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RADAR_SPRITE_PHIL,
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RADAR_SPRITE_BIKERS,
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RADAR_SPRITE_BOATYARD,
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RADAR_SPRITE_MALIBU_CLUB,
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RADAR_SPRITE_CUBANS,
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RADAR_SPRITE_FILM,
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RADAR_SPRITE_GUN,
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RADAR_SPRITE_HAITIANS,
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RADAR_SPRITE_HARDWARE,
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RADAR_SPRITE_SAVE,
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RADAR_SPRITE_STRIP,
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RADAR_SPRITE_ICE,
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RADAR_SPRITE_KCABS,
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RADAR_SPRITE_LOVEFIST,
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RADAR_SPRITE_PRINTWORKS,
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RADAR_SPRITE_PROPERTY,
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RADAR_SPRITE_SUNYARD,
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RADAR_SPRITE_SPRAY,
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RADAR_SPRITE_TSHIRT,
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RADAR_SPRITE_TOMMY,
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RADAR_SPRITE_PHONE,
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RADAR_SPRITE_RADIO_WILDSTYLE,
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RADAR_SPRITE_RADIO_FLASH,
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RADAR_SPRITE_RADIO_KCHAT,
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RADAR_SPRITE_RADIO_FEVER,
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RADAR_SPRITE_RADIO_VROCK,
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RADAR_SPRITE_RADIO_VCPR,
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RADAR_SPRITE_RADIO_ESPANTOSO,
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RADAR_SPRITE_RADIO_EMOTION,
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RADAR_SPRITE_RADIO_WAVE,
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RADAR_SPRITE_COUNT
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};
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enum
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@ -91,27 +111,46 @@ class CRadar
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public:
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static float m_radarRange;
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static sRadarTrace ms_RadarTrace[NUMRADARBLIPS];
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static CSprite2d AsukaSprite;
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static CSprite2d BombSprite;
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static CSprite2d CatSprite;
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static CSprite2d CentreSprite;
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static CSprite2d CopcarSprite;
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static CSprite2d DonSprite;
|
||||
static CSprite2d EightSprite;
|
||||
static CSprite2d ElSprite;
|
||||
static CSprite2d IceSprite;
|
||||
static CSprite2d JoeySprite;
|
||||
static CSprite2d KenjiSprite;
|
||||
static CSprite2d LizSprite;
|
||||
static CSprite2d LuigiSprite;
|
||||
static CSprite2d MapHereSprite;
|
||||
static CSprite2d NorthSprite;
|
||||
static CSprite2d RaySprite;
|
||||
static CSprite2d SalSprite;
|
||||
static CSprite2d SaveSprite;
|
||||
static CSprite2d AverySprite;
|
||||
static CSprite2d BikerSprite;
|
||||
static CSprite2d CortezSprite;
|
||||
static CSprite2d DiazSprite;
|
||||
static CSprite2d KentSprite;
|
||||
static CSprite2d LawyerSprite;
|
||||
static CSprite2d PhilSprite;
|
||||
static CSprite2d BikersSprite;
|
||||
static CSprite2d BoatyardSprite;
|
||||
static CSprite2d MalibuClubSprite;
|
||||
static CSprite2d CubansSprite;
|
||||
static CSprite2d FilmSprite;
|
||||
static CSprite2d GunSprite;
|
||||
static CSprite2d HaitiansSprite;
|
||||
static CSprite2d HardwareSprite;
|
||||
static CSprite2d SaveHouseSprite;
|
||||
static CSprite2d StripSprite;
|
||||
static CSprite2d IceSprite;
|
||||
static CSprite2d KCabsSprite;
|
||||
static CSprite2d LovefistSprite;
|
||||
static CSprite2d PrintworksSprite;
|
||||
static CSprite2d PropertySprite;
|
||||
static CSprite2d SunYardSprite;
|
||||
static CSprite2d SpraySprite;
|
||||
static CSprite2d TonySprite;
|
||||
static CSprite2d WeaponSprite;
|
||||
static CSprite2d *RadarSprites[21];
|
||||
static CSprite2d TShirtSprite;
|
||||
static CSprite2d TommySprite;
|
||||
static CSprite2d PhoneSprite;
|
||||
static CSprite2d RadioWildstyleSprite;
|
||||
static CSprite2d RadioFlashSprite;
|
||||
static CSprite2d RadioKChatSprite;
|
||||
static CSprite2d RadioFeverSprite;
|
||||
static CSprite2d RadioVRockSprite;
|
||||
static CSprite2d RadioVCPRSprite;
|
||||
static CSprite2d RadioEspantosoSprite;
|
||||
static CSprite2d RadioEmotionSprite;
|
||||
static CSprite2d RadioWaveSprite;
|
||||
static CSprite2d *RadarSprites[RADAR_SPRITE_COUNT];
|
||||
static float cachedCos;
|
||||
static float cachedSin;
|
||||
#ifdef MENU_MAP
|
||||
|
|
|
@ -445,7 +445,6 @@ ResetLoadingScreenBar()
|
|||
NumberOfChunksLoaded = 0.0f;
|
||||
}
|
||||
|
||||
// TODO: compare with PS2
|
||||
//--MIAMI: done
|
||||
void
|
||||
LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
||||
|
|
Loading…
Reference in a new issue