This commit is contained in:
Nikolay Korolev 2020-02-23 13:30:37 +03:00
parent 1ba696f5fc
commit 1721a74466
2 changed files with 10 additions and 4 deletions

View file

@ -269,10 +269,16 @@ public:
static CRunningScript* StartTestScript();
static bool IsPlayerOnAMission();
static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
static void UndoBuildingSwaps();
static void UndoEntityVisibilitySettings();
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
static void RenderTheScriptDebugLines();
static void SaveAllScripts(uint8*, uint32*);
static void LoadAllScripts(uint8*, uint32);
static bool IsDebugOn() { return DbgFlag; };
static void InvertDebugFlag() { DbgFlag = !DbgFlag; }
@ -303,9 +309,7 @@ private:
static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
static void RenderTheScriptDebugLines();
static void SaveAllScripts(uint8*, uint32*);
static void LoadAllScripts(uint8*, uint32);
static void AddToInvisibilitySwapArray(CEntity*, bool);
static void AddToBuildingSwapArray(CBuilding*, int32, int32);