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CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
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c056871e07
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30 changed files with 596 additions and 132 deletions
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@ -39,6 +39,7 @@ bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
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bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C;
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bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
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WRAPPER void CWorld::ClearForRestart(void) { EAXJMP(0x4AE850); }
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WRAPPER void CWorld::AddParticles(void) { EAXJMP(0x4B4010); }
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WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
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WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); }
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