CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names

This commit is contained in:
Fire-Head 2020-03-28 23:55:23 +03:00
parent c056871e07
commit 194ddc5f40
30 changed files with 596 additions and 132 deletions

View file

@ -39,6 +39,7 @@ bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C;
bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
WRAPPER void CWorld::ClearForRestart(void) { EAXJMP(0x4AE850); }
WRAPPER void CWorld::AddParticles(void) { EAXJMP(0x4B4010); }
WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); }