From 196a13b1cc9c7dcb42f0d56bce154407c9d3b490 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 19 Dec 2020 14:52:32 +0300 Subject: [PATCH] removed renderer stuff --- src/render/Renderer.cpp | 8 -------- src/render/Renderer.h | 2 -- 2 files changed, 10 deletions(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 1ce88c28..7fbc34d0 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -911,14 +911,6 @@ CRenderer::RenderCollisionLines(void) } } -// unused -void -CRenderer::RenderBlockBuildingLines(void) -{ - for(BlockedRange *br = pFullBlockedRanges; br; br = br->next) - printf("Blocked: %f %f\n", br->a, br->b); -} - enum Visbility { VIS_INVISIBLE, diff --git a/src/render/Renderer.h b/src/render/Renderer.h index 5c8f43ce..9b202098 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -71,8 +71,6 @@ public: static void RenderFirstPersonVehicle(void); static void RenderCollisionLines(void); - // unused - static void RenderBlockBuildingLines(void); static int32 SetupEntityVisibility(CEntity *ent); static int32 SetupBigBuildingVisibility(CEntity *ent);