mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-26 03:05:40 +00:00
Fix Jumbo Sound reseting when walking
This commit is contained in:
parent
7541fa7cb7
commit
19749effce
1 changed files with 1 additions and 0 deletions
|
@ -4106,6 +4106,7 @@ cAudioManager::SetupJumboFlySound(uint8 emittingVol)
|
||||||
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
|
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
|
||||||
m_sQueueSample.m_fSpeedMultiplier = 4.0f;
|
m_sQueueSample.m_fSpeedMultiplier = 4.0f;
|
||||||
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
|
m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY;
|
||||||
|
m_sQueueSample.m_bReleasingSoundFlag = false;
|
||||||
m_sQueueSample.m_nReleasingVolumeDivider = 5;
|
m_sQueueSample.m_nReleasingVolumeDivider = 5;
|
||||||
m_sQueueSample.m_bReverbFlag = true;
|
m_sQueueSample.m_bReverbFlag = true;
|
||||||
m_sQueueSample.m_bRequireReflection = false; // todo port fix to re3
|
m_sQueueSample.m_bRequireReflection = false; // todo port fix to re3
|
||||||
|
|
Loading…
Reference in a new issue