model heli

This commit is contained in:
Roman Masanin 2020-10-24 19:24:48 +03:00
commit 19ffb9c8df
2 changed files with 67 additions and 18 deletions

View file

@ -335,7 +335,7 @@ public:
void ProcessLoopingScriptObject(uint8 sound); //
void ProcessMissionAudio(); //
void ProcessMissionAudioSlot(uint8 slot); //
void ProcessModelHeliVehicle(cVehicleParams* params); //
void ProcessModelHeliVehicle(cVehicleParams* params); // done
void ProcessModelVehicle(cVehicleParams *params); // done
void ProcessOneShotScriptObject(uint8 sound); //
void ProcessPed(CPhysical *ped); // done
@ -353,7 +353,7 @@ public:
#ifdef GTA_TRAIN
bool ProcessTrainNoise(cVehicleParams *params);
#endif
void ProcessVehicle(CVehicle *vehicle); // done, but need add model functions
void ProcessVehicle(CVehicle *vehicle); // done
bool ProcessVehicleDoors(cVehicleParams *params); // done
void ProcessVehicleEngine(cVehicleParams *params); // done
void UpdateGasPedalAudio(CVehicle* veh, int vehType); // done