mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-08 13:30:33 +00:00
No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux
This commit is contained in:
parent
45c2488e36
commit
1b32840424
8 changed files with 133 additions and 87 deletions
|
@ -2142,12 +2142,18 @@ WinMain(HINSTANCE instance,
|
|||
ShowWindow(PSGLOBAL(window), cmdShow);
|
||||
UpdateWindow(PSGLOBAL(window));
|
||||
|
||||
// This part is needed because controller initialisation overwrites loaded settings.
|
||||
{
|
||||
CFileMgr::SetDirMyDocuments();
|
||||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
// At this point InitDefaultControlConfigJoyPad must have set all bindings to default and ms_padButtonsInited to number of detected buttons.
|
||||
// We will load stored bindings below, but let's cache ms_padButtonsInited before LoadINIControllerSettings and LoadSettings clears it,
|
||||
// so we can add new joy bindings **on top of** stored bindings.
|
||||
int connectedPadButtons = ControlsManager.ms_padButtonsInited;
|
||||
#endif
|
||||
|
||||
int32 gta3set = CFileMgr::OpenFile("gta_vc.set", "r");
|
||||
|
||||
|
||||
if ( gta3set )
|
||||
{
|
||||
ControlsManager.LoadSettings(gta3set);
|
||||
|
@ -2158,6 +2164,10 @@ WinMain(HINSTANCE instance,
|
|||
|
||||
#ifdef LOAD_INI_SETTINGS
|
||||
LoadINIControllerSettings();
|
||||
if (connectedPadButtons != 0) {
|
||||
ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons);
|
||||
SaveINIControllerSettings();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue