Merge branch 'master' of github.com:GTAmodding/re3

This commit is contained in:
aap 2019-06-15 11:41:39 +02:00
commit 1d177a5d8e
2 changed files with 3 additions and 3 deletions

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@ -5,8 +5,8 @@ parts of the game [one by one](https://en.wikipedia.org/wiki/Ship_of_Theseus)
such that we have a working game at all times. such that we have a working game at all times.
Apparently you can download a binary of the latest version here: Apparently you can download a binary of the latest version here:
[Debug](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/DebugCI/re3.dll?branch=master&job=Configuration%3A+DebugCI), [Debug](https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/DebugCI/re3.dll?branch=master&job=Configuration%3A+DebugCI),
[Release](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/ReleaseCI/re3.dll?branch=master&job=Configuration%3A+ReleaseCI). [Release](https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/ReleaseCI/re3.dll?branch=master&job=Configuration%3A+ReleaseCI).
Build status: Build status:
[![Build status](https://ci.appveyor.com/api/projects/status/hyiwgegks122h8jg?svg=true)](https://ci.appveyor.com/project/aap/re3/branch/master) [![Build status](https://ci.appveyor.com/api/projects/status/hyiwgegks122h8jg?svg=true)](https://ci.appveyor.com/project/aap/re3/branch/master)

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@ -5,7 +5,7 @@ class CReplay
public: public:
static void Display(void); static void Display(void);
enum { enum {
MODE_1 MODE_1 = 1
}; };
static uint8 &Mode; static uint8 &Mode;