mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-14 06:44:08 +00:00
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
This commit is contained in:
parent
0163a7bc46
commit
1eb817de77
15 changed files with 4 additions and 126 deletions
|
@ -696,7 +696,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
|
|||
if (pVehicle->bExtendedRange)
|
||||
threshold *= 1.5f;
|
||||
if (distanceToPlayer > threshold && !CGarages::IsPointWithinHideOutGarage(pVehicle->GetPosition())){
|
||||
if (pVehicle->GetIsOnScreenAndNotCulled()){
|
||||
if (pVehicle->GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(pVehicle)) {
|
||||
pVehicle->bFadeOut = true;
|
||||
}else{
|
||||
CWorld::Remove(pVehicle);
|
||||
|
@ -722,7 +722,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
|
|||
if (pVehicle->GetStatus() != STATUS_WRECKED || pVehicle->m_nTimeOfDeath == 0)
|
||||
return;
|
||||
if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nTimeOfDeath + 60000 &&
|
||||
!pVehicle->GetIsOnScreenAndNotCulled()){
|
||||
!(pVehicle->GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(pVehicle)) ){
|
||||
if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(7.5f)){
|
||||
if (!CGarages::IsPointWithinHideOutGarage(pVehicle->GetPosition())){
|
||||
CWorld::Remove(pVehicle);
|
||||
|
@ -2741,11 +2741,7 @@ bool CCarCtrl::ThisRoadObjectCouldMove(int16 mi)
|
|||
|
||||
bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
|
||||
{
|
||||
#ifdef GTA_BRIDGE // actually they forgot that in VC...
|
||||
// bridge moves up and down
|
||||
return x > -342.0f && x < -219.0f &&
|
||||
y > -677.0f && y < -580.0f;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue