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https://github.com/GTAmodding/re3.git
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Use bool8 in audio code
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parent
c7821635fd
commit
1fa0116f5f
25 changed files with 1348 additions and 1350 deletions
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@ -3985,7 +3985,7 @@ CMenuManager::PrintRadioSelector(void)
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if (radioChangeRequested) {
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if (CTimer::GetTimeInMillisecondsPauseMode() - lastRadioChange > 50) {
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DMAudio.SetRadioInCar(m_PrefsRadioStation);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, TRUE);
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OutputDebugString("FRONTEND RADIO STATION CHANGED");
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lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode();
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radioChangeRequested = false;
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@ -4719,7 +4719,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
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case MENUACTION_LOADRADIO:
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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SwitchToNewScreen(MENUPAGE_SOUND_SETTINGS);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, TRUE);
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OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
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}
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break;
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@ -4825,7 +4825,7 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
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DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
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DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
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DMAudio.SetRadioInCar(m_PrefsRadioStation);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, TRUE);
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SaveSettings();
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} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
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m_PrefsBrightness = DEFAULT_BRIGHTNESS;
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@ -779,7 +779,7 @@ TriggerAudio_RadioStation(CMenuMultiChoicePicturedTriggered *widget)
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if ( CMenuManager::m_PrefsRadioStation != widget->GetMenuSelection() )
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{
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CMenuManager::m_PrefsRadioStation = widget->GetMenuSelection();
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DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
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DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, TRUE);
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DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
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}
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}
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@ -2858,7 +2858,7 @@ CMenuManager::ProcessDPadCrossJustDown(void)
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{
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if ( !gMusicPlaying )
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{
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
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DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, TRUE);
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gMusicPlaying = true;
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}
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}
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@ -580,7 +580,7 @@ bool CGame::Initialise(const char* datFile)
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#endif
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DMAudio.SetStartingTrackPositions(true);
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DMAudio.SetStartingTrackPositions(TRUE);
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DMAudio.ChangeMusicMode(MUSICMODE_GAME);
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return true;
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}
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@ -65,7 +65,7 @@ CWorld::Initialise()
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void
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CWorld::Add(CEntity *ent)
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{
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if(ent->IsVehicle() || ent->IsPed()) DMAudio.SetEntityStatus(((CPhysical *)ent)->m_audioEntityId, true);
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if(ent->IsVehicle() || ent->IsPed()) DMAudio.SetEntityStatus(((CPhysical *)ent)->m_audioEntityId, TRUE);
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if(ent->bIsBIGBuilding)
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ms_bigBuildingsList[ent->m_level].InsertItem(ent);
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@ -80,7 +80,7 @@ CWorld::Add(CEntity *ent)
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void
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CWorld::Remove(CEntity *ent)
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{
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if(ent->IsVehicle() || ent->IsPed()) DMAudio.SetEntityStatus(((CPhysical *)ent)->m_audioEntityId, false);
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if(ent->IsVehicle() || ent->IsPed()) DMAudio.SetEntityStatus(((CPhysical *)ent)->m_audioEntityId, FALSE);
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if(ent->bIsBIGBuilding)
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ms_bigBuildingsList[ent->m_level].RemoveItem(ent);
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