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cosmetic fixes
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8 changed files with 494 additions and 10 deletions
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@ -30,7 +30,7 @@ public:
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void Process();
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void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
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bool CheckForBlockage(int32 mi);
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bool CheckIfWithinRangeOfAnyPlayer();
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bool CheckIfWithinRangeOfAnyPlayers();
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void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
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};
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