Struct cleanup, various fixes, enable PS2 rand

This commit is contained in:
eray orçunus 2020-04-19 07:14:13 +03:00
parent 9bfcaff849
commit 1ffc37735e
27 changed files with 93 additions and 80 deletions

View file

@ -548,10 +548,10 @@ CPlayerInfo::Process(void)
}
if (FindPlayerVehicle()) {
CVehicle *veh = FindPlayerVehicle();
veh->m_nZoneLevel = -1;
veh->m_nZoneLevel = LEVEL_IGNORE;
for (int i = 0; i < ARRAY_SIZE(veh->pPassengers); i++) {
if (veh->pPassengers[i])
veh->pPassengers[i]->m_nZoneLevel = 0;
veh->pPassengers[i]->m_nZoneLevel = LEVEL_NONE;
}
CStats::DistanceTravelledInVehicle += veh->m_fDistanceTravelled;
} else {