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Struct cleanup, various fixes, enable PS2 rand
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27 changed files with 93 additions and 80 deletions
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@ -161,7 +161,7 @@ enum Config {
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# define GTA3_1_1_PATCH
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//# define GTA3_STEAM_PATCH
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# ifdef GTA_PS2_STUFF
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//# define USE_PS2_RAND // this is unsafe until we have the game reversed
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# define USE_PS2_RAND
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# define RANDOMSPLASH // use random splash as on PS2
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# define PS2_MATFX
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# endif
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