Struct cleanup, various fixes, enable PS2 rand

This commit is contained in:
eray orçunus 2020-04-19 07:14:13 +03:00
commit 1ffc37735e
27 changed files with 93 additions and 80 deletions

View file

@ -40,7 +40,7 @@ public:
char field_EC;
uint8 m_nStaticFrames;
uint8 m_nCollisionRecords;
bool field_EF;
bool m_bIsVehicleBeingShifted;
CEntity *m_aCollisionRecords[PHYSICAL_MAX_COLLISIONRECORDS];
float m_fDistanceTravelled;
@ -55,8 +55,8 @@ public:
uint8 bAffectedByGravity : 1;
uint8 bInfiniteMass : 1;
uint8 bIsInWater : 1;
uint8 m_phy_flagA10 : 1;
uint8 m_phy_flagA20 : 1;
uint8 m_phy_flagA10 : 1; // unused
uint8 m_phy_flagA20 : 1; // unused
uint8 bHitByTrain : 1;
uint8 m_phy_flagA80 : 1;