colstore done

This commit is contained in:
aap 2021-01-23 12:40:23 +01:00
parent 552497d71b
commit 20bcd4bd69
9 changed files with 234 additions and 24 deletions

View file

@ -3150,6 +3150,46 @@ CStreaming::LoadSceneCollision(const CVector &pos)
CStreaming::LoadAllRequestedModels(false);
}
//--LCS: TODO PSP and PS2
// some things commented out that might be Rsl3D dependent
void CStreaming::RegisterPointer(void *ptr, int, bool) {}
RpAtomic *CStreaming::RegisterAtomic(RpAtomic *atomic, void *)
{
return atomic;
}
void CStreaming::RegisterClump(RpClump *clump)
{
RpClumpForAllAtomics(clump, RegisterAtomic, nil);
}
RpAtomic *CStreaming::RegisterInstance(RpAtomic *atomic, void *)
{
// RegisterPointer(&atomic->geometry, 2, true);
return atomic;
}
void CStreaming::RegisterInstance(RpClump *clump)
{
RpClumpForAllAtomics(clump, RegisterInstance, nil);
}
void CStreaming::UnregisterPointer(void *ptr, int) {}
RpAtomic *CStreaming::UnregisterAtomic(RpAtomic *atomic, void *)
{
return atomic;
}
void CStreaming::UnregisterClump(RpClump *clump)
{
RpClumpForAllAtomics(clump, UnregisterAtomic, nil);
}
RpAtomic *CStreaming::UnregisterInstance(RpAtomic *atomic, void *)
{
// UnregisterPointer(&atomic->geometry, 2);
return atomic;
}
void CStreaming::UnregisterInstance(RpClump *clump)
{
RpClumpForAllAtomics(clump, UnregisterInstance, nil);
}
void
CStreaming::MemoryCardSave(uint8 *buf, uint32 *size)
{