some orig chearts

- weapon model indices added
- orig weapon cheats added
- some cheats' names changed to original ones
This commit is contained in:
majestic 2020-06-03 14:48:26 -07:00
parent e1201fc6e2
commit 20ffcb68b6
3 changed files with 122 additions and 32 deletions

View file

@ -165,7 +165,9 @@ CustomFrontendOptionsPopulate(void)
#endif
#ifdef DEBUGMENU
void WeaponCheat();
void WeaponCheat1();
void WeaponCheat2();
void WeaponCheat3();
void HealthCheat();
void VehicleCheat(bool something, int model);
void BlowUpCarsCheat();
@ -397,7 +399,9 @@ DebugMenuPopulate(void)
DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f);
DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat);
DebugMenuAddCmd("Cheats", "Weapon set 1", WeaponCheat1);
DebugMenuAddCmd("Cheats", "Weapon set 2", WeaponCheat2);
DebugMenuAddCmd("Cheats", "Weapon set 3", WeaponCheat3);
DebugMenuAddCmd("Cheats", "Money", MoneyCheat);
DebugMenuAddCmd("Cheats", "Health", HealthCheat);
DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);