got rid of superfluous enum

This commit is contained in:
aap 2020-05-06 16:56:59 +02:00
parent 15520fe77d
commit 224727c14d
2 changed files with 8 additions and 20 deletions

View file

@ -174,12 +174,12 @@ CObject::ObjectDamage(float amount)
const float fDirectionZ = 0.0002f * amount; const float fDirectionZ = 0.0002f * amount;
switch (m_nCollisionDamageEffect) switch (m_nCollisionDamageEffect)
{ {
case COLDAMAGE_EFFECT_CHANGE_MODEL: case COLLRESPONSE_CHANGE_MODEL:
bRenderDamaged = true; bRenderDamaged = true;
break; break;
case COLDAMAGE_EFFECT_SPLIT_MODEL: case COLLRESPONSE_SPLIT_MODEL:
break; break;
case COLDAMAGE_EFFECT_SMASH_COMPLETELY: case COLLRESPONSE_SMASH_COMPLETELY:
bIsVisible = false; bIsVisible = false;
bUsesCollision = false; bUsesCollision = false;
bIsStatic = true; bIsStatic = true;
@ -187,7 +187,7 @@ CObject::ObjectDamage(float amount)
SetMoveSpeed(0.0f, 0.0f, 0.0f); SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f); SetTurnSpeed(0.0f, 0.0f, 0.0f);
break; break;
case COLDAMAGE_EFFECT_CHANGE_THEN_SMASH: case COLLRESPONSE_CHANGE_THEN_SMASH:
if (!bRenderDamaged) { if (!bRenderDamaged) {
bRenderDamaged = true; bRenderDamaged = true;
} }
@ -200,7 +200,7 @@ CObject::ObjectDamage(float amount)
SetTurnSpeed(0.0f, 0.0f, 0.0f); SetTurnSpeed(0.0f, 0.0f, 0.0f);
} }
break; break;
case COLDAMAGE_EFFECT_SMASH_CARDBOX_COMPLETELY: { case COLLRESPONSE_SMASH_CARDBOARD_COMPLETELY: {
bIsVisible = false; bIsVisible = false;
bUsesCollision = false; bUsesCollision = false;
bIsStatic = true; bIsStatic = true;
@ -223,7 +223,7 @@ CObject::ObjectDamage(float amount)
PlayOneShotScriptObject(_SCRSOUND_CARDBOARD_BOX_SMASH, vecPos); PlayOneShotScriptObject(_SCRSOUND_CARDBOARD_BOX_SMASH, vecPos);
break; break;
} }
case COLDAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY: { case COLLRESPONSE_SMASH_WOODENBOX_COMPLETELY: {
bIsVisible = false; bIsVisible = false;
bUsesCollision = false; bUsesCollision = false;
bIsStatic = true; bIsStatic = true;
@ -246,7 +246,7 @@ CObject::ObjectDamage(float amount)
PlayOneShotScriptObject(_SCRSOUND_WOODEN_BOX_SMASH, vecPos); PlayOneShotScriptObject(_SCRSOUND_WOODEN_BOX_SMASH, vecPos);
break; break;
} }
case COLDAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY: { case COLLRESPONSE_SMASH_TRAFFICCONE_COMPLETELY: {
bIsVisible = false; bIsVisible = false;
bUsesCollision = false; bUsesCollision = false;
bIsStatic = true; bIsStatic = true;
@ -271,7 +271,7 @@ CObject::ObjectDamage(float amount)
PlayOneShotScriptObject(_SCRSOUND_TYRE_BUMP, vecPos); PlayOneShotScriptObject(_SCRSOUND_TYRE_BUMP, vecPos);
break; break;
} }
case COLDAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY: { case COLLRESPONSE_SMASH_BARPOST_COMPLETELY: {
bIsVisible = false; bIsVisible = false;
bUsesCollision = false; bUsesCollision = false;
bIsStatic = true; bIsStatic = true;

View file

@ -10,18 +10,6 @@ enum {
CUTSCENE_OBJECT = 4, CUTSCENE_OBJECT = 4,
}; };
enum {
COLDAMAGE_EFFECT_NONE = 0,
COLDAMAGE_EFFECT_CHANGE_MODEL = 1,
COLDAMAGE_EFFECT_SPLIT_MODEL = 2,
COLDAMAGE_EFFECT_SMASH_COMPLETELY = 3,
COLDAMAGE_EFFECT_CHANGE_THEN_SMASH = 4,
COLDAMAGE_EFFECT_SMASH_CARDBOX_COMPLETELY = 50,
COLDAMAGE_EFFECT_SMASH_WOODENBOX_COMPLETELY = 60,
COLDAMAGE_EFFECT_SMASH_TRAFFICCONE_COMPLETELY = 70,
COLDAMAGE_EFFECT_SMASH_BARPOST_COMPLETELY = 80,
};
enum { enum {
COLLRESPONSE_NONE, COLLRESPONSE_NONE,
COLLRESPONSE_CHANGE_MODEL, COLLRESPONSE_CHANGE_MODEL,