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implemented some unused PS2 cams
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5 changed files with 302 additions and 6 deletions
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@ -2,7 +2,7 @@
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#include "patcher.h"
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#include "SceneEdit.h"
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int &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
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int32 &CSceneEdit::m_bCameraFollowActor = *(int*)0x940590;
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bool &CSceneEdit::m_bRecording = *(bool*)0x95CD1F;
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CVector &CSceneEdit::m_vecCurrentPosition = *(CVector*)0x943064;
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CVector &CSceneEdit::m_vecCamHeading = *(CVector*)0x942F8C;
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