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implemented some unused PS2 cams
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5 changed files with 302 additions and 6 deletions
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@ -3,7 +3,7 @@
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class CSceneEdit
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{
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public:
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static int &m_bCameraFollowActor;
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static int32 &m_bCameraFollowActor;
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static bool &m_bRecording;
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static CVector &m_vecCurrentPosition;
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static CVector &m_vecCamHeading;
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