Fix garage messages position

This commit is contained in:
Sergeanur 2021-01-08 00:04:38 +02:00
parent debf39fe64
commit 24d73aeb71

View file

@ -1414,11 +1414,7 @@ void CGarages::PrintMessages()
CFont::SetDropShadowPosition(2); CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetDropColor(CRGBA(0, 0, 0, 255));
#if defined(GTA_PS2) || defined (FIX_BUGS) float y_offset = SCREEN_SCALE_Y(140.0f);
float y_offset = SCREEN_HEIGHT / 3 - SCREEN_SCALE_Y(40.0f); // THIS is PS2 calculation
#else
float y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements
#endif
if (MessageNumberInString2 >= 0) { if (MessageNumberInString2 >= 0) {
CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString); CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);