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Peds
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parent
8c9206fee1
commit
24d9773ae0
6 changed files with 485 additions and 24 deletions
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@ -308,7 +308,7 @@ public:
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uint8 bWanderPathAfterExitingCar : 1;
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uint8 m_ped_flagF2 : 1;
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uint8 m_ped_flagF4 : 1;
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uint8 m_ped_flagF4 : 1; // Unfinished feature from VC
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uint8 m_ped_flagF8 : 1;
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uint8 bWillBeQuickJacked : 1;
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uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked
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@ -637,7 +637,6 @@ public:
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void MoveHeadToLook(void);
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void Pause(void);
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void ProcessBuoyancy(void);
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bool ServiceTalkingWhenDead(void);
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void ServiceTalking(void);
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void SetJump(void);
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void UpdatePosition(void);
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@ -669,7 +668,7 @@ public:
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static void PedAnimDoorOpenCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedAnimPullPedOutCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedAnimDoorCloseCB(CAnimBlendAssociation *assoc, void *arg);
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static void SetInCarCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedSetInCarCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedSetOutCarCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedAnimAlignCB(CAnimBlendAssociation *assoc, void *arg);
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static void PedSetDraggedOutCarCB(CAnimBlendAssociation *assoc, void *arg);
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@ -714,6 +713,7 @@ public:
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void SetInTheAir(void);
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void RestoreHeadPosition(void);
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void PointGunAt(void);
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bool ServiceTalkingWhenDead(void);
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bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
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CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }
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