From f887d515fa866c5be2830d4ff7cbeddb74fb8a1a Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 8 Aug 2021 17:53:01 +0300 Subject: [PATCH 1/2] Sync fix from miami --- src/core/Radar.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 0792008a..ff9231c6 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1003,9 +1003,11 @@ INITSAVEBUF WriteSaveHeader(buf, 'R', 'D', 'R', '\0', *size - SAVE_HEADER_SIZE); #ifdef MAP_ENHANCEMENTS + bool bWaypointDeleted = false; if (TargetMarkerId != -1) { ClearBlip(TargetMarkerId); TargetMarkerId = -1; + bWaypointDeleted = true; } #endif @@ -1030,6 +1032,11 @@ INITSAVEBUF SkipSaveBuf(buf, sizeof(sRadarTraceSave)); } +#ifdef MAP_ENHANCEMENTS + if(bWaypointDeleted) + ToggleTargetMarker(TargetMarkerPos.x, TargetMarkerPos.y); +#endif + VALIDATESAVEBUF(*size); } From 76a22c0d1355c62f791c353d2dcaf5960ccbefa1 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sun, 8 Aug 2021 18:02:23 +0300 Subject: [PATCH 2/2] Fix --- src/core/Camera.cpp | 2 +- src/core/Camera.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 3ebd52f2..e7cd65a0 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -4076,7 +4076,7 @@ CCamera::IsPointVisible(const CVector ¢er, const CMatrix *mat) } bool -CCamera::IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat) +CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat) { #ifdef GTA_PS2 CVuVector c; diff --git a/src/core/Camera.h b/src/core/Camera.h index 7612b937..39ecb760 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -631,7 +631,7 @@ public: CVector &GetGameCamPosition(void) { return m_vecGameCamPos; } void CalculateDerivedValues(void); bool IsPointVisible(const CVector ¢er, const CMatrix *mat); - bool IsSphereVisible(const CVector ¢er, float radius, Const CMatrix *mat); + bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius); bool IsBoxVisible(CVUVECTOR *box, const CMatrix *mat); };