diff --git a/src/core/main.cpp b/src/core/main.cpp index 5e27118b..e84c6eeb 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1449,11 +1449,7 @@ Render2dStuff(void) firstPersonWeapon = true; // Draw black border for sniper and rocket launcher -#ifdef FIX_BUGS - if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_LASERSCOPE) && firstPersonWeapon) { -#else - if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER || weaponType == WEAPONTYPE_LASERSCOPE) && firstPersonWeapon) { -#endif + if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER || weaponType == WEAPONTYPE_LASERSCOPE) && firstPersonWeapon){ CRGBA black(0, 0, 0, 255); // top and bottom strips