Place debug menu under ifdef

This commit is contained in:
Sergeanur 2020-05-09 16:06:13 +03:00
parent 1b599b2d35
commit 28103775ba
11 changed files with 27 additions and 7 deletions

View file

@ -611,8 +611,9 @@ void CGame::Process(void)
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
#ifdef DEBUGMENU
DebugMenuProcess();
#endif
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();