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Fix audio bug
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1 changed files with 1 additions and 1 deletions
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@ -9174,7 +9174,7 @@ void
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cAudioManager::AdjustSamplesVolume()
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cAudioManager::AdjustSamplesVolume()
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{
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{
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for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) {
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for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) {
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tActiveSample *pSample = &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1];
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tActiveSample* pSample = &m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] + 1];
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if(!pSample->m_bBankIndex) // all non-speech sounds on PC
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if(!pSample->m_bBankIndex) // all non-speech sounds on PC
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pSample->m_bEmittingVolume = ComputeEmittingVolume(
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pSample->m_bEmittingVolume = ComputeEmittingVolume(
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