Fix audio bug

This commit is contained in:
Sergeanur 2019-10-26 16:20:36 +03:00
parent 832572664c
commit 28bb221f7e

View file

@ -9174,7 +9174,7 @@ void
cAudioManager::AdjustSamplesVolume()
{
for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) {
tActiveSample *pSample = &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1];
tActiveSample* pSample = &m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] + 1];
if(!pSample->m_bBankIndex) // all non-speech sounds on PC
pSample->m_bEmittingVolume = ComputeEmittingVolume(