mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-27 22:35:45 +00:00
Merge branch 'miami' into lcs
# Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/sampman_miles.cpp
This commit is contained in:
commit
29383a6a11
8 changed files with 244 additions and 64 deletions
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@ -43,6 +43,7 @@
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#include "Fluff.h"
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#include "Script.h"
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#include "Wanted.h"
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#include "debugmenu.h"
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#include "KeyGen.h"
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#include "Ferry.h"
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@ -8242,6 +8243,20 @@ cAudioManager::DebugPlayPedComment(int32 sound)
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m_sPedComments.Add(&pedComment);
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}
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#ifdef DEBUGMENU
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uint32 nDebugPlayPedComment = SAMPLEBANK_PED_START;
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void DebugMenuPlayPedComment()
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{
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AudioManager.DebugPlayPedComment(nDebugPlayPedComment);
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}
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SETTWEAKPATH("Audio");
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TWEAKUINT32N(nDebugPlayPedComment, SAMPLEBANK_PED_START, SAMPLEBANK_PED_END, 1, "Ped Comment ID");
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TWEAKFUNCN(DebugMenuPlayPedComment, "Play Ped Comment");
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#endif
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void
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cPedComments::Add(tPedComment *com)
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{
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@ -8278,6 +8293,7 @@ cPedComments::Process()
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{
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uint32 sampleIndex;
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uint8 queue;
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bool8 bIsPlayerComment;
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static uint8 counter = 0;
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static uint32 prevSamples[10] = { NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE, NO_SAMPLE };
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@ -8291,13 +8307,30 @@ cPedComments::Process()
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goto PedCommentAlreadyAdded;
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}
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}
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#if defined(GTA_PS2) || defined(FIX_BUGS)
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bool8 IsLoadedResult;
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sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex;
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if (sampleIndex >= PLAYER_COMMENTS_START && sampleIndex <= PLAYER_COMMENTS_END) {
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IsLoadedResult = SampleManager.IsMissionAudioLoaded(MISSION_AUDIO_PLAYER_COMMENT, sampleIndex);
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bIsPlayerComment = TRUE;
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} else {
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IsLoadedResult = SampleManager.IsPedCommentLoaded(sampleIndex);
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bIsPlayerComment = FALSE;
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}
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switch(IsLoadedResult) { // yes, this was a switch
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#else
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switch(SampleManager.IsPedCommentLoaded(sampleIndex)) { // yes, this was a switch
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#endif
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case FALSE:
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#if defined(GTA_PC) && !defined(FIX_BUGS)
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if(!m_bDelay)
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#endif
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SampleManager.LoadPedComment(sampleIndex);
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#if defined(GTA_PS2) || defined(FIX_BUGS)
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if (bIsPlayerComment)
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SampleManager.LoadMissionAudio(MISSION_AUDIO_PLAYER_COMMENT, sampleIndex);
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else
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#endif
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SampleManager.LoadPedComment(sampleIndex);
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break;
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case TRUE:
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AudioManager.m_sQueueSample.m_nEntityIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEntityIndex;
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@ -8338,7 +8371,7 @@ cPedComments::Process()
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AudioManager.m_sQueueSample.m_bIs2D = FALSE;
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#ifdef FIX_BUGS
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#ifndef ATTACH_RELEASING_SOUNDS_TO_ENTITIES
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else if (sampleIndex >= SFX_TONI_ANGRY_BUSTED_01 && sampleIndex <= SFX_TONI_WISECRACKING_SHOOT_26) { // check if player sfx
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else if (sampleIndex >= PLAYER_COMMENTS_START && sampleIndex <= PLAYER_COMMENTS_END) { // check if player sfx
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AudioManager.m_sQueueSample.m_bIs2D = TRUE;
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AudioManager.m_sQueueSample.m_nPan = 63;
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}
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@ -2,6 +2,9 @@
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#include "common.h"
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#define FIRST_PLAYER_COMMENT(e) PLAYER_COMMENTS_START, e = PLAYER_COMMENTS_START
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#define LAST_PLAYER_COMMENT(e) e, PLAYER_COMMENTS_END = e
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enum eSfxSample
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{
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SFX_AIR_BRAKES,
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@ -4421,7 +4424,7 @@ enum eSfxSample
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SFX_TAN3_AG,
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SFX_TAN3_AH,
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SFX_TING,
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SFX_TONI_ANGRY_BUSTED_01,
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FIRST_PLAYER_COMMENT(SFX_TONI_ANGRY_BUSTED_01),
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SFX_TONI_ANGRY_BUSTED_02,
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SFX_TONI_ANGRY_BUSTED_03,
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SFX_TONI_ANGRY_BUSTED_04,
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@ -5347,7 +5350,7 @@ enum eSfxSample
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SFX_TONI_WISECRACKING_SHOOT_23,
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SFX_TONI_WISECRACKING_SHOOT_24,
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SFX_TONI_WISECRACKING_SHOOT_25,
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SFX_TONI_WISECRACKING_SHOOT_26,
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LAST_PLAYER_COMMENT(SFX_TONI_WISECRACKING_SHOOT_26),
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SFX_TOSH1AA,
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SFX_TOSH1AB,
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SFX_TOSH1AC,
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@ -5718,8 +5721,4 @@ enum eSfxSample
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SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1,
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SAMPLEBANK_PED_END = SFX_WORKER2_SPECIAL_CASE_3,
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SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1,
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// LCS: TODO
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SFX_TRAIN_FAR = NO_SAMPLE,
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SFX_TRAIN_NEAR = NO_SAMPLE,
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};
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|
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@ -168,3 +168,13 @@ enum
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NUM_CHANNELS
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};
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#endif
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enum
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{
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MISSION_AUDIO_SLOT_1,
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MISSION_AUDIO_SLOT_2,
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MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR,
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MISSION_AUDIO_POLRADIO_AREA_OR_CAR,
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MISSION_AUDIO_PLAYER_COMMENT,
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MISSION_AUDIO_COUNT
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};
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@ -206,6 +206,11 @@ public:
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bool8 LoadSampleBank (uint8 nBank);
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void UnloadSampleBank (uint8 nBank);
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bool8 IsSampleBankLoaded(uint8 nBank);
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#if defined (GTA_PS2) || defined (FIX_BUGS)
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bool8 IsMissionAudioLoaded(uint8 nSlot, uint32 nSample);
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bool8 LoadMissionAudio (uint8 nSlot, uint32 nSample);
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#endif
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bool8 IsPedCommentLoaded(uint32 nComment);
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bool8 LoadPedComment (uint32 nComment);
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@ -39,6 +39,11 @@ int32 nPedSlotSfx [MAX_PEDSFX];
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int32 nPedSlotSfxAddr[MAX_PEDSFX];
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uint8 nCurrentPedSlot;
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#ifdef FIX_BUGS
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uint32 gPlayerTalkSfx = UINT32_MAX;
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void *gPlayerTalkData = 0;
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#endif
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uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
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uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
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@ -1318,6 +1323,20 @@ cSampleManager::Initialise(void)
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nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
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#ifdef FIX_BUGS
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// Find biggest player comment
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uint32 nMaxPedSize = 0;
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for (uint32 i = PLAYER_COMMENTS_START; i <= PLAYER_COMMENTS_END; i++)
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nMaxPedSize = Max(nMaxPedSize, m_aSamples[i].nSize);
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gPlayerTalkData = AIL_mem_alloc_lock(nMaxPedSize);
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if ( !gPlayerTalkData )
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{
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Terminate();
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return FALSE;
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}
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#endif
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LoadSampleBank(SFX_BANK_0);
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TRACE("stream");
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@ -1471,6 +1490,14 @@ cSampleManager::Terminate(void)
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AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
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nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
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}
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#ifdef FIX_BUGS
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if ( gPlayerTalkData != 0)
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{
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AIL_mem_free_lock(gPlayerTalkData);
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gPlayerTalkData = 0;
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}
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#endif
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if ( DIG )
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{
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@ -1636,6 +1663,33 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
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return bSampleBankLoaded[nBank];
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}
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#ifdef FIX_BUGS
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bool8
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cSampleManager::IsMissionAudioLoaded(uint8 nSlot, uint32 nSample)
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{
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ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
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return nSample == gPlayerTalkSfx;
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}
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bool8
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cSampleManager::LoadMissionAudio(uint8 nSlot, uint32 nSample)
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{
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ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
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ASSERT(nSample < TOTAL_AUDIO_SAMPLES);
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if (fseek(fpSampleDataHandle, m_aSamples[nSample].nOffset, SEEK_SET) != 0)
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return FALSE;
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if (fread(gPlayerTalkData, 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
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return FALSE;
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gPlayerTalkSfx = nSample;
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return TRUE;
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}
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#endif
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bool8
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cSampleManager::IsPedCommentLoaded(uint32 nComment)
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{
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@ -1863,6 +1917,15 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
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addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
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}
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#ifdef FIX_BUGS
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else if ( nSfx >= PLAYER_COMMENTS_START && nSfx <= PLAYER_COMMENTS_END )
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{
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if ( !IsMissionAudioLoaded(MISSION_AUDIO_PLAYER_COMMENT, nSfx) )
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return FALSE;
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addr = (uintptr)gPlayerTalkData;
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}
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#endif
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else
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{
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if ( !IsPedCommentLoaded(nSfx) )
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@ -2565,7 +2628,7 @@ cSampleManager::InitialiseSampleBanks(void)
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fclose(fpSampleDescHandle);
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fpSampleDescHandle = NULL;
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for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
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for ( uint32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
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{
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#ifdef FIX_BUGS
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if (nBank >= MAX_SFX_BANKS) break;
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|
|
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@ -156,6 +156,22 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
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return FALSE;
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}
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bool8
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cSampleManager::IsMissionAudioLoaded(uint8 nSlot, uint32 nSample)
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{
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ASSERT(nSlot < MISSION_AUDIO_COUNT);
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return FALSE;
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}
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bool8
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cSampleManager::LoadMissionAudio(uint8 nSlot, uint32 nSample)
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{
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ASSERT(nSlot < MISSION_AUDIO_COUNT);
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return FALSE;
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}
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bool8
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cSampleManager::IsPedCommentLoaded(uint32 nComment)
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{
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|
|
|
@ -102,6 +102,11 @@ int32 nPedSlotSfx [MAX_PEDSFX];
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int32 nPedSlotSfxAddr[MAX_PEDSFX];
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uint8 nCurrentPedSlot;
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#ifdef FIX_BUGS
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uint32 gPlayerTalkSfx = UINT32_MAX;
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void *gPlayerTalkData = 0;
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#endif
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CChannel aChannel[NUM_CHANNELS];
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uint8 nChannelVolume[NUM_CHANNELS];
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|
@ -1047,7 +1052,17 @@ cSampleManager::Initialise(void)
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nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
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ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
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|
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#ifdef FIX_BUGS
|
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// Find biggest player comment
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uint32 nMaxPedSize = 0;
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for (uint32 i = PLAYER_COMMENTS_START; i <= PLAYER_COMMENTS_END; i++)
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nMaxPedSize = Max(nMaxPedSize, m_aSamples[i].nSize);
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|
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gPlayerTalkData = malloc(nMaxPedSize);
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ASSERT(gPlayerTalkData != 0);
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#endif
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LoadSampleBank(SFX_BANK_0);
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}
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|
@ -1207,6 +1222,14 @@ cSampleManager::Terminate(void)
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free((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
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nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
|
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}
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|
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#ifdef FIX_BUGS
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if ( gPlayerTalkData != 0 )
|
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{
|
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free(gPlayerTalkData);
|
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gPlayerTalkData = 0;
|
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}
|
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#endif
|
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|
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_bSampmanInitialised = FALSE;
|
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}
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|
@ -1332,6 +1355,33 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
|
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return bSampleBankLoaded[nBank];
|
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}
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|
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#ifdef FIX_BUGS
|
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bool8
|
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cSampleManager::IsMissionAudioLoaded(uint8 nSlot, uint32 nSample)
|
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{
|
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ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
|
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|
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return nSample == gPlayerTalkSfx;
|
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}
|
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|
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bool8
|
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cSampleManager::LoadMissionAudio(uint8 nSlot, uint32 nSample)
|
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{
|
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ASSERT(nSlot == MISSION_AUDIO_PLAYER_COMMENT); // only MISSION_AUDIO_PLAYER_COMMENT is supported on PC
|
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ASSERT(nSample < TOTAL_AUDIO_SAMPLES);
|
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|
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if (fseek(fpSampleDataHandle, m_aSamples[nSample].nOffset, SEEK_SET) != 0)
|
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return FALSE;
|
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|
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if (fread(gPlayerTalkData, 1, m_aSamples[nSample].nSize, fpSampleDataHandle) != m_aSamples[nSample].nSize)
|
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return FALSE;
|
||||
|
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gPlayerTalkSfx = nSample;
|
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|
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return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool8
|
||||
cSampleManager::IsPedCommentLoaded(uint32 nComment)
|
||||
{
|
||||
|
@ -1566,6 +1616,15 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
|
|||
|
||||
addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
|
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}
|
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#ifdef FIX_BUGS
|
||||
else if ( nSfx >= PLAYER_COMMENTS_START && nSfx <= PLAYER_COMMENTS_END )
|
||||
{
|
||||
if ( !IsMissionAudioLoaded(MISSION_AUDIO_PLAYER_COMMENT, nSfx) )
|
||||
return FALSE;
|
||||
|
||||
addr = (uintptr)gPlayerTalkData;
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
if ( !IsPedCommentLoaded(nSfx) )
|
||||
|
@ -2087,7 +2146,7 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||
fclose(fpSampleDescHandle);
|
||||
fpSampleDescHandle = NULL;
|
||||
|
||||
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
|
||||
for ( uint32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
|
||||
{
|
||||
#ifdef FIX_BUGS
|
||||
if (nBank >= MAX_SFX_BANKS) break;
|
||||
|
|
|
@ -536,61 +536,56 @@ CShadows::StoreShadowForVehicle(CVehicle *pCar, VEH_SHD_TYPE type)
|
|||
|
||||
float size = 1.0f;
|
||||
|
||||
if ( pCar->GetModelIndex() == MI_HUNTER )
|
||||
switch ( pCar->GetModelIndex() )
|
||||
{
|
||||
fVehicleWidth *= 3.0f;
|
||||
fVehicleHeight *= 1.4f;
|
||||
size *= 0.5f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_ANGEL )
|
||||
{
|
||||
fVehicleHeight = fVehicleHeight * 1.5f;
|
||||
size = 0.03f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_SEASPAR )
|
||||
{
|
||||
fVehicleWidth *= 3.0f;
|
||||
fVehicleHeight *= 1.4f;
|
||||
size *= 0.5f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_PIZZABOY || pCar->GetModelIndex() == MI_PCJ600 || pCar->GetModelIndex() == MI_FAGGIO )
|
||||
{
|
||||
fVehicleHeight *= 1.2f;
|
||||
size = 0.05f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_FREEWAY )
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
size = 0.03f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_RCRAIDER )
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
fVehicleWidth *= 2.0f;
|
||||
size = 0.2f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_SANCHEZ )
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
size = 0.03f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_SPARROW || pCar->GetModelIndex() == MI_MAVERICK || pCar->GetModelIndex() == MI_VCNMAV || pCar->GetModelIndex() == MI_POLMAV )
|
||||
{
|
||||
fVehicleWidth *= 3.0f;
|
||||
fVehicleHeight *= 1.4f;
|
||||
size *= 0.5f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_RCGOBLIN )
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
fVehicleWidth *= 2.0f;
|
||||
size = 0.2f;
|
||||
}
|
||||
else if ( pCar->GetModelIndex() == MI_DODO )
|
||||
{
|
||||
fVehicleHeight *= 0.9f;
|
||||
fVehicleWidth *= 0.4f;
|
||||
case MI_PIZZABOY:
|
||||
case MI_PCJ600:
|
||||
case MI_FAGGIO:
|
||||
{
|
||||
fVehicleHeight *= 1.2f;
|
||||
size = 0.05f;
|
||||
break;
|
||||
}
|
||||
|
||||
case MI_ANGEL:
|
||||
case MI_FREEWAY:
|
||||
case MI_SANCHEZ:
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
size *= 0.03f;
|
||||
break;
|
||||
}
|
||||
|
||||
case MI_HUNTER:
|
||||
case MI_SEASPAR:
|
||||
case MI_SPARROW:
|
||||
case MI_MAVERICK:
|
||||
case MI_VCNMAV:
|
||||
case MI_POLMAV:
|
||||
{
|
||||
fVehicleWidth *= 3.0f;
|
||||
fVehicleHeight *= 1.4f;
|
||||
size *= 0.5f;
|
||||
break;
|
||||
}
|
||||
|
||||
case MI_RCGOBLIN:
|
||||
case MI_RCRAIDER:
|
||||
{
|
||||
fVehicleHeight *= 1.5f;
|
||||
fVehicleWidth *= 2.0f;
|
||||
size *= 0.2f;
|
||||
break;
|
||||
}
|
||||
|
||||
case MI_DODO:
|
||||
{
|
||||
fVehicleHeight *= 0.9f;
|
||||
fVehicleWidth *= 0.4f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CarPos.x -= pCar->GetForward().x * (((fVehicleHeight/2) - pCar->GetColModel()->boundingBox.max.y)*size);
|
||||
CarPos.y -= pCar->GetForward().y * (((fVehicleHeight/2) - pCar->GetColModel()->boundingBox.max.y)*size);
|
||||
|
|
Loading…
Reference in a new issue