Changing prefixes for some audio fields

This commit is contained in:
Sergeanur 2020-04-28 14:00:38 +03:00
commit 299bbc47ec
11 changed files with 910 additions and 906 deletions

View file

@ -1,5 +1,6 @@
#include "common.h"
#include <time.h>
#include "soundlist.h"
#include "MusicManager.h"
#include "AudioManager.h"
#include "ControllerConfig.h"
@ -302,14 +303,14 @@ cMusicManager::GetRadioInCar(void)
CVehicle *veh = FindPlayerVehicle();
if (veh != nil){
if (UsesPoliceRadio(veh)) {
if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_bUserPause)
if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause)
return POLICE_RADIO;
return m_nRadioInCar;
} else return veh->m_nRadioStation;
}
}
if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_bUserPause)
if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause)
return RADIO_OFF;
return m_nRadioInCar;
}
@ -402,7 +403,7 @@ cMusicManager::ServiceFrontEndMode()
switch (m_nCurrentStreamedSound)
{
case STREAMED_SOUND_MISSION_COMPLETED:
if (!AudioManager.m_bUserPause)
if (!AudioManager.m_nUserPause)
ChangeMusicMode(MUSICMODE_GAME);
break;
case STREAMED_SOUND_GAME_COMPLETED:
@ -458,7 +459,7 @@ cMusicManager::ServiceGameMode()
nFramesSinceCutsceneEnded = -1;
}
if (AudioManager.m_bPreviousUserPause)
if (AudioManager.m_nPreviousUserPause)
m_bPreviousPlayerInCar = false;
if (!m_bPlayerInCar) {
if (m_bPreviousPlayerInCar) {