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Changing prefixes for some audio fields
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11 changed files with 910 additions and 906 deletions
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@ -7,6 +7,7 @@
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#include "Particle.h"
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#include "Camera.h"
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#include "Game.h"
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#include "DMAudio.h"
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CParticleObject gPObjectArray[MAX_PARTICLEOBJECTS];
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